Page 326 - D&D 5E - Guia do Mestre
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APÊNDICE D: INSPIRAÇÃO DO MESTRE
AQUI ESTÃO DIVERSAS OBRAS INSPIRADORAS QUE PODEM _____. Story Structure. The Key to Successful Fiction.
ajudar você a se tornar um narrador, escritor, ator e Bowers, Malcolm. Gary Gygax’s Extraordinary Book of
cartógrafo melhor. Essa não é, de forma alguma, uma Names.
lista exaustiva, mas sim uma coletânea de títulos Browning, Joseph & Suzi Yee. A Magical Medieval
escolhidos por jogadores que testaram o jogo e pelo time Society: Western Europe.
de criação de DUNGEONS & DRAGONS. Para mais leitura Burroway, Janet. Writing Fiction.
inspiradora, veja o apêndice E do Livro do Jogador. Cordingly, David. Under the Black Flag.
Egri, Lajos. The Art of Damatic Writing.
Atlas Games. Once Upon a Time: The Storytelling Card Gygax, Gary. Gary Gygax’s Living Fantasy e o resto da
Game. série Gygaxian Fantasy Worlds.
Bernhardt, William. Creating Character: Bringing Your _____. Master of the Game.
Story to Life. _____. Role-Playing Mastery.
_____. Perfecting Plot: Charting the Hero’s Journey. Hindmarch, Will. The Bones: Us and Our Dice.
Hindmarch, Will & Jeff Tidball. Things We Think About
Games.
Hirsh, Jr., E.D. The New Dictionary of Cultural Literacy.
Ingpen, Robert. The Encyclopedia of Things That Never
Were.
Kaufmann, J. E. & H. W. Kaufmann. The Medieval
Fortress.
King, Stephen. On Writing: A Memoir of the Craft.
Koster, Raph. A Theory of Fun for Game Design.
Laws, Robin D. Hamlet’s Hit Points.
Lee, Alan & David Day. Castles.
Macaulay, David. Castle.
Malory, Sir Thomas. Le Morte d’Arthur.
McKee, Robert. Story: Substance, Structure, Style, and
the Principles of Screenwriting.
Mortimer, Ian. The Time Traveler’s Guide to Medieval
England.
O’Connor, Paul Ryan, ed. Grimtooth’s Traps.
PennyPress. Série Variery Puzzles and Games.
Peterson, Jon. Playing at the World.
Robbins, Ben. Microscope.
Schell, Jesse. Game Design: A Book of Lenses.
Snyder, Blake. Save the Cat.
Swift, Michael e Angus Konstam. Cities of the
Renaissance World.
Truby, John. The Anatomy of Story.
TSR. Arms and Equipment Guide.
_____. Campaign Sourcebook/Catacomb Guide.
_____. The Castle Guide.
Walmsley, Graham. Play Unsafe: How Improvisation Can
Change the Way You Roleplay.
Wilford, John Noble. The Mapmakers.
Writers Digest. The Writer’s Complete Fantasy Reference.
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