Page 125 - DnD_5e_Players_Handbook_(BnW_OCR)
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As a m em ber of your guild, you know the skills needed
d6 Ideal
to create finished items from raw materials (reflected in
1 Community. It is the duty of all civilized people to
your proficiency with a certain kind of artisan’s tools),
strengthen the bonds of community and the security
as well as the principles o f trade and good business
of civilization. (Lawful)
practices. The question now is whether you abandon
your trade for adventure, or take on the extra effort to 2 Generosity. My talents were given to me so that Icould
weave adventuring and trade together. use them to benefit the world. (Good)
3 Freedom. Everyone should be free to pursue his or her
F e a t u r e : G u i l d M e m b e r s h i p own livelihood. (Chaotic)
As an established and respected m em ber of a guild, you 4 Greed. I’m only in it for the money. (Evil)
can rely on certain benefits that m em bership provides.
5 People. I’m committed to the people I care about, not
Your fellow guild m em bers will provide you with
to ideals. (Neutral)
lodging and food if necessary, and pay for your funeral
6 Aspiration. I work hard to be the best there is at
if needed. In som e cities and towns, a guildhall offers a
my craft.
central place to meet other m em bers of your profession,
which can be a good place to meet potential patrons,
allies, or hirelings. d6 Bond
Guilds often wield tremendous political power. If 1 The workshop where I learned my trade is the most
you are accused of a crime, your guild will support you important place in the world to me.
if a good case can be made for your innocence or the 2 I created a great work for someone, and then found
crim e is justifiable. You can also gain access to powerful them unworthy to receive it. I’m still looking for
political figures through the guild, if you are a member someone worthy.
in good standing. Such connections might require the
3 I owe my guild a great debt for forging me into the
donation of money or m agic items to the guild’s coffers.
person I am today.
You must pay dues of 5 gp per month to the guild. If
4 I pursue wealth to secure someone’s love.
you m iss payments, you must make up back dues to
5 One day Iwill return to my guild and prove that I am
remain in the guild’s good graces.
the greatest artisan of them all.
Su g g e s t e d C h a r a c t e r i s t i c s 6 Iwill get revenge on the evil forces that destroyed my
Guild artisans are am ong the most ordinary people in place of business and ruined my livelihood.
the w orld—until they set down their tools and take up
an adventuring career. They understand the value of
d6 Flaw
hard work and the im portance of community, but they’re
1 I’ll do anything to get my hands on something rare or
vulnerable to sins of greed and covetousness.
priceless.
2 I’m quick to assume that someone is trying to cheat
d8 Personality Trait
me.
1 I believe that anything worth doing is worth doing
3 No one must ever learn that Ionce stole money from
right. I can’t help it— I’m a perfectionist.
guild coffers.
2 I’m a snob who looks down on those who can’t
4 I’m never satisfied with what I have— I always want
appreciate fine art.
more.
3 I always want to know how things work and what
5 I would kill to acquire a noble title.
makes people tick.
6 I’m horribly jealous of anyone who can outshine my
4 I’m full of witty aphorisms and have a proverb for
handiwork. Everywhere I go, I’m surrounded by rivals.
every occasion.
5 I’m rude to people who lack my commitment to hard
V a r i a n t G u i l d A r t i s a n : G u i l d M e r c h a n t
work and fair play.
Instead of an artisans’ guild, you might belong to a
6 I like to talk at length about my profession.
guild of traders, caravan masters, or shopkeepers. You
7 Idon’t part with my money easily and will haggle
don’t craft items yourself but earn a living by buying
tirelessly to get the best deal possible.
and selling the works of others (or the raw materials
8 I’m well known for my work, and I want to make sure artisans need to practice their craft). Your guild might
everyone appreciates it. I'm always taken aback when be a large merchant consortium (or family) with
people haven’t heard of me. interests across the region. Perhaps you transported
goods from one place to another, by ship, wagon, or
caravan, or bought them from traveling traders and sold
them in your own little shop. In som e ways, the traveling
merchant’s life lends itself to adventure far m ore than
the life of an artisan.
Rather than proficiency with artisan’s tools, you might
be proficient with navigator’s tools or an additional
language. And instead of artisan’s tools, you can start
with a mule and a cart.

