Page 145 - DnD_5e_Players_Handbook_(BnW_OCR)
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T o o l s Artisan’s Tools. These special tools include the items
needed to pursue a craft or trade. The table shows
A tool helps you to do som ething you couldn't otherwise examples of the m ost com m on types o f tools, each
do, such as craft or repair an item, forge a document, or providing items related to a single craft. Proficiency
pick a lock. Your race, class, background, or feats give with a set of artisan’s tools lets you add your proficiency
you proficiency with certain tools. Proficiency with a tool bonus to any ability checks you make using the tools
allows you to add your proficiency bonus to any ability in your craft. Each type of artisan’s tools requires a
check you make using that tool. Tool use is not tied to separate proficiency.
a single ability, since proficiency with a tool represents Disguise Kit. This pouch of cosm etics, hair dye, and
broader knowledge of its use. For example, the DM small props lets you create disguises that change your
might ask you to make a Dexterity check to carve a fine physical appearance. Proficiency with this kit lets you
detail with your w oodcarver’s tools, or a Strength check add your proficiency bonus to any ability checks you
to make som ething out of particularly hard w ood. make to create a visual disguise.
Forgery Kit. This sm all box contains a variety of
T o o l s
papers and parchments, pens and inks, seals and
Item Cost Weight sealing wax, gold and silver leaf, and other supplies
Artisan’s tools necessary to create convincing forgeries of physical
Alchemist’s supplies 50 gp 8 lb. docum ents. Proficiency with this kit lets you add your
proficiency bonus to any ability checks you make to
Brewer’s supplies 20 gp 9 lb.
create a physical forgery of a document.
Calligrapher's supplies 10 gp 5 lb.
Gaming Set. This item encom passes a wide range
Carpenter’s tools 8 gp 6 lb. of game pieces, including dice and decks of cards (for
Cartographer’s tools 15 gp 6 lb. games such as Three-Dragon Ante). A few com m on
Cobbler’s tools 5 gp 5 lb. examples appear on the Tools table, but other kinds of
Cook’s utensils 1 gp 8 lb. gaming sets exist. If you are proficient with a gaming
Glassblower’s tools 30 gp 5 lb. set, you can add your proficiency bonus to ability checks
Jeweler’s tools 25 gp 2 lb. you make to play a game with that set. Each type of
Leatherworker’s tools 5 gp 5 lb. gaming set requires a separate proficiency.
Mason’s tools 10 gp 8 lb. Herbalism Kit. This kit contains a variety of
Painter’s supplies 10 gp 5 lb. instruments such as clippers, mortar and pestle, and
Potter’s tools 10 gp 3 lb. pouches and vials used by herbalists to create rem edies
and potions. Proficiency with this kit lets you add your
Smith’s tools 20 gp 8 lb.
proficiency bonus to any ability checks you make to
Tinker’s tools 50 gp 10 lb.
identify or apply herbs. Also, proficiency with this kit is
Weaver’s tools 1 gp 5 lb. required to create antitoxin and potions of healing.
Woodcarver's tools 1 gp 5 lb. Musical Instrument. Several of the most com m on
Disguise kit 25 gp 3 lb. types of musical instruments are shown on the table as
Forgery kit 15 gp 5 lb. examples. If you have proficiency with a given musical
Gaming set instrument, you can add your proficiency bonus to
Dice set 1 sp — any ability checks you make to play music with the
Dragonchess set 1 gp 1/2 lb. instrument. A bard can use a musical instrument as a
Playing card set 5 sp — spellcasting focus, as described in chapter 10. Each type
Three-Dragon Ante set 1 gp — of musical instrument requires a separate proficiency.
Herbalism kit 5 gp 3 lb. Navigator’s Tools. This set of instruments is used
Musical instrument for navigation at sea. Proficiency with navigator's tools
lets you chart a ship's course and follow navigation
Bagpipes 30 gp 6 lb.
charts. In addition, these tools allow you to add your
Drum 6 gp 3 lb.
proficiency bonus to any ability check you make to avoid
Dulcimer 25 gp 10 lb. getting lost at sea.
Flute 2 gp 1 lb. Poisoner’s Kit. A poisoner’s kit includes the vials,
Lute 35 gp 2 lb. chem icals, and other equipment necessary for the
Lyre 30 gp 2 lb. creation of poisons. Proficiency with this kit lets you add
Horn 3 gp 2 lb. your proficiency bonus to any ability checks you make to
Pan flute 12 gp 2 lb. craft or use poisons.
Shawm 2 gp 1 lb. Thieves’ Tools. This set of tools includes a small file,
Viol 30 gp 1 lb. a set of lock picks, a small m irror mounted on a metal
handle, a set of narrow-bladed scissors, and a pair of
Navigator’s tools 25 gp 2 lb.
pliers. Proficiency with these tools lets you add your
Poisoner’s kit 50 gp 2 lb.
proficiency bonus to any ability checks you make to
Thieves’ tools 25 gp 1 lb.
disarm traps or open locks.
Vehicles (land or water) * *
* See the “ Mounts and Vehicles” section.