Page 224 - DnD_5e_Players_Handbook_(BnW_OCR)
P. 224

use that magic to exit the cage. On a failure, the creature   Components: V, S, M (a bit of gauze and a
                   can't exit the cage and wastes the use of the spell or   w isp of smoke)
                   effect. The cage also extends into the Ethereal Plane,   Duration: Concentration, up to  1  hour
                   blocking ethereal travel.
                                                                     You transform a willing creature you touch, along with
                    This spell can’t be dispelled by dispel magic.
                                                                     everything it’s wearing and carrying, into a misty cloud
                                                                     for the duration. The spell ends if the creature drops to
                   F o r e s i g h t
                                                                     0 hit points. An incorporeal creature isn’t affected.
                   9th-level divination
                                                                      W hile in this form, the target’s only method of
                   Casting Time:  1  minute                          movement is a flying speed of 10 feet. The target can
                   Range: Touch                                      enter and occupy the space of another creature. The
                   Components: V, S, M (a hummingbird feather)       target has resistance to nonm agical damage, and it has
                   Duration: 8 hours                                 advantage on Strength, Dexterity, and Constitution
                   You touch a willing creature and bestow  a limited ability   saving throws. The target can pass through small holes,
                   to see into the immediate future. For the duration, the   narrow openings, and even m ere cracks, though it treats
                   target can’t be surprised and has advantage on attack   liquids as though they were solid surfaces. The target
                   rolls, ability checks, and saving throws. Additionally,   can't fall and remains hovering in the air even when
                   other creatures have disadvantage on attack rolls   stunned or otherwise incapacitated.
                   against the target for the duration.               W hile in the form of a misty cloud, the target can’t talk
                    This spell immediately ends if you cast it again before   or manipulate objects, and any objects it w as carrying or
                   its duration ends.                                holding can’t be dropped, used, or otherwise interacted
                                                                     with. The target can’t attack or cast spells.
                   F r e e d o m   o f   M o v e m e n t
                   4th-level abjuration                              G a t e
                                                                     9th-level conjuration
                   Casting Time:  1  action
                   Range: Touch                                      Casting Time:  1  action
                   Components: V, S, M (a leather strap, bound around the   Range: 60 feet
                    arm or a similar appendage)                      Components: V, S, M (a diamond worth at least 5,000 gp)
                   Duration:  1  hour                                Duration: Concentration, up to  1  minute
                   You touch a willing creature. For the duration, the   You conjure a portal linking an unoccupied space you
                   target’s movement is unaffected by difficult terrain, and   can see within range to a precise location on a different
                   spells and other magical effects can neither reduce   plane of existence. The portal is a circular opening,
                   the target’s speed nor cause the target to be paralyzed   which you can make 5 to 20 feet in diameter. You can
                   or restrained.                                    orient the portal in any direction you choose. The portal
                    The target can also spend 5 feet o f movement to   lasts for the duration.
                   automatically escape from  nonm agical restraints, such   The portal has a front and a back on each plane where
                   as manacles or a creature that has it grappled. Finally,   it appears. Travel through the portal is possible only
                   being underwater im poses no penalties on the target's   by moving through its front. Anything that does so is
                   movement or attacks.                              instantly transported to the other plane, appearing in
                                                                     the unoccupied space nearest to the portal.
                   F r i e n d s                                      Deities and other planar rulers can prevent portals
                   Enchantment cantrip                               created by this spell from opening in their presence or
                                                                     anywhere within their domains.
                   Casting Time:  1  action
                                                                      W hen you cast this spell, you can speak the name
                   Range: Self
                                                                     of a specific creature (a pseudonym, title, or nickname
                   Components: S, M (a small amount of makeup applied
                                                                     doesn’t work). If that creature is on a plane other than
                    to the face as this spell is cast)
                                                                     the one you are on, the portal opens in the named
                   Duration: Concentration, up to  1  minute
                                                                     creature’s immediate vicinity and draws the creature
                   For the duration, you have advantage on all Charisma   through it to the nearest unoccupied space on your side
                   checks directed at one creature of your choice that isn’t   of the portal. You gain no special power over the creature,
                   hostile toward you. W hen the spell ends, the creature
                                                                     and it is free to act as the DM deem s appropriate. It
                   realizes that you used magic to influence its m ood
                                                                     might leave, attack you, or help you.
                   and becom es hostile toward you. A creature prone
                   to violence might attack you. Another creature might   G e a s
                   seek retribution in other ways (at the DM ’s discretion),   5th-level enchantment
                   depending on the nature of your interaction with it.
                                                                     Casting Time:  1  minute
                                                                     Range: 60 feet
                   G a s e o u s   F o r m
                                                                     Components: V
                   3rd-level transmutation
                                                                     Duration: 30 days
                   Casting Time:  1  action
                                                                    You place a magical com m and on a creature that you
                   Range: Touch
                                                                     can see within range, forcing it to carry out som e
   219   220   221   222   223   224   225   226   227   228   229