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Ev e r y o n e ’s  S e c o n d - B e s t   F r i e n d s
                       Just as readily as they mix with each other, humans mingle
                       with  members of other races. They get along with almost
                       everyone, though they might not be close to many.  Humans
                       serve as ambassadors, diplomats, magistrates,  merchants,
                       and functionaries of all kinds.
                        Dwarves.  “They’re stout folk, stalwart friends, and true to
                       their word. Their greed for gold  is their downfall, though.”
                        Elves.  “It’s best not to wander into elven woods. They don't   parents give their children names from other languages,
                       like intruders, and you’ll as likely be bewitched as peppered   such as Dwarvish or Elvish (pronounced m ore or less
                       with arrows. Still,  if an elf can get past that damned racial
                                                                        correctly), but most parents give names that are linked
                       pride and actually treat you like an equal, you can  learn a lot
                                                                        to their region’s culture or to the naming traditions of
                       from them.”
                                                                        their ancestors.
                        Halflings.  "It’s hard to beat a meal in  a halfling home, as
                                                                         The material culture and physical characteristics
                       long as you don’t crack your head on the ceiling— good food
                                                                        of humans can change wildly from region to region.
                       and good  stories in front of a nice, warm fire.  If halflings had
                       a shred of ambition, they might really amount to something.”  In the Forgotten Realms, for example, the clothing,
                                                                        architecture, cuisine, music, and literature are different
                                                                        in the northwestern lands of the Silver M arches than
                      L a s t i n g   I n s t i t u t i o n s           in distant Turmish or Impiltur to the east—and even
                      W here a single elf or dwarf might take on the    more distinctive in far-off Kara-Tur. Human physical
                      responsibility of guarding a special location or a   characteristics, though, vary according to the ancient
                      powerful secret, humans found sacred orders and   migrations of the earliest humans, so that the humans
                      institutions for such purposes. W hile dwarf clans and   of the Silver M arches have every possible variation of
                      halfling elders pass on the ancient traditions to each   coloration and features.
                      new generation, human temples, governments, libraries,   In the Forgotten Realms, nine human ethnic groups
                      and codes of law fix their traditions in the bedrock of   are widely recognized, though over a dozen others are
                      history. Humans dream of immortality, but (except for   found in m ore localized areas of Faerun. These groups,
                      those few who seek undeath or divine ascension to   and the typical nam es o f their mem bers, can be used as
                      escape death’s clutches) they achieve it by ensuring that   inspiration no matter which world your human is in.
                      they will be rem em bered when they are gone.
                                                                        C a l i s h i t e
                       Although som e humans can be xenophobic, in
                                                                        Shorter and slighter in build than m ost other humans,
                      general their societies are inclusive. Human lands
                                                                        Calishites have dusky brown skin, hair, and eyes.
                     welcom e large numbers of nonhumans com pared to the
                                                                        They’re found primarily in southwest Faerun.
                      proportion of humans w ho live in nonhuman lands.
                                                                        Calishite Names: (Male) Aseir, Bardeid, Haseid,
                      E x e m p l a r s   o f  A m b i t i o n           Khemed, Mehmen, Sudeiman, Zasheir; (female)
                                                                         Atala, Ceidil, Hama, Jasmal, Meilil, Seipora, Yasheira,
                      Humans w ho seek adventure are the most daring and
                                                                         Zasheida; (surnames) Basha, Dumein, Jassan, Khalid,
                      ambitious m em bers of a daring and ambitious race.
                                                                         Mostana, Pashar, Rein
                      They seek to earn  glory in the eyes of their fellows
                      by am assing power, wealth, and fame. More than
                                                                        C h o n d a t h a n
                      other people, humans champion causes rather than
                                                                        Chondathans are slender, tawny-skinned folk with
                      territories or groups.
                                                                        brown hair that ranges from  almost blond to almost
                                                                        black. M ost are tall and have green or brown eyes,
                      H u m a n   N a m e s   a n d   E t h n i c i t i e s
                                                                       but these traits are hardly universal. Humans of
                      Having so much m ore variety than other cultures,   Chondathan descent dominate the central lands of
                      humans as a whole have no typical names. S om e human  Faerun. around the Inner Sea.
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