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Contents
Introduction Ch. 8: Adventuring ............................ 66
Time ..........................................................................................66
Worlds of Adventure ................................................................ 3
Movement ................................................................................66
Using These Rules .................................................................. 4
Speed ........................................................................................66
How to Play ............................................................................... 4
The Environment ...................................................................68
Adventures ................................................................................ 5
Social Interaction ..................................................................69
Part 1: Creating a Character Resting .....................................................................................70
Between Adventures .............................................................70
Ch. 1: Step-by-Step Characters ..............8 Ch. 9: Combat.................................... 72
Beyond 1st Level ....................................................................12 The Order of Combat ............................................................72
Ch. 2: Races ...................................... 13 Movement and Position ........................................................73
Actions in Combat .................................................................74
Choosing a Race .....................................................................13 Making an Attack...................................................................75
Racial Traits ............................................................................13 Cover .........................................................................................77
Dwarf ........................................................................................14 Damage and Healing ............................................................77
Elf ..............................................................................................15 Mounted Combat ...................................................................80
Halfling ....................................................................................18 Underwater Combat ..............................................................80
Human ......................................................................................19
Part 3: The Rules of Magic
Ch. 3: Classes .................................... 22
Cleric ........................................................................................22
Ch. 10: Spellcasting ........................... 82
Fighter ......................................................................................26
What Is a Spell? .....................................................................82
Rogue ........................................................................................28
Casting a Spell .......................................................................83
Wizard ......................................................................................31
Ch. 11: Spells .....................................86
Ch. 4: Personality and Background ..... 35
Cleric Spells .............................................................................86
Character Details ...................................................................35
Wizard Spells ..........................................................................86
Inspiration ...............................................................................37
Spell Descriptions .................................................................87
Backgrounds ...........................................................................38
Part 4: Dungeon Master’s Tools
Ch. 5: Equipment ............................... 45
Starting Equipment ..............................................................45
Wealth ......................................................................................45 Ch. 12: Monsters ............................... 110
Armor and Shields ................................................................46 Statistics ................................................................................110
Weapons ..................................................................................47 Legendary Creatures ..........................................................114
Adventuring Gear ..................................................................49 Monster Stat Blocks ............................................................115
Tools .........................................................................................52 Nonplayer Characters .........................................................162
Mounts and Vehicles .............................................................53
Trade Goods ...........................................................................54 Ch. 13: Building Combat Encounters .. 165
Expenses .................................................................................54 Modifying Encounter Difficulty ........................................166
Trinkets ....................................................................................56 Fun Combat Encounters ....................................................166
Monsters by Challenge Rating .........................................167
Ch. 6: Customization Options ............. 58
Multiclassing ...........................................................................58 Ch. 14: Magic Items ........................... 168
Feats .........................................................................................58 Using a Magic Item .............................................................168
Item Descriptions ................................................................168
Part 2: Playing the Game
Appendices
Ch. 7: Using Ability Scores ................ 60
Ability Scores and Modifiers ..............................................60 Appendix A: Conditions ..................... 171
Advantage and Disadvantage ..............................................60
Appendix B: Gods of the Multiverse .... 172
Proficiency Bonus ..................................................................60
Ability Checks .........................................................................61
Appendix C: The Five Factions ............ 174
Using Each Ability .................................................................62
Saving Throws .......................................................................65
Character Sheet .............................. 177
What Comes Next? ............................ 180
Contents
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D&D Basic Rules (Version 1.0). Not for resale. Permission granted to print and photocopy this document for personal use only.

