Page 4 - DnD 5e - Xanathar's Guide to Everything
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CONTENTS
lntroduction .................................................. 4 This Is Your Life ......................................... 61 Awarding Magic Items ............................ 13S
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Using This Book ........................................ 4 Origins ...................................................... 61 Sidebar: Behind the Design: Magic
The Core Rules .......................................... S Personal Decisions ................................ 64 Item Distribution .............................. 13S
Life Events ............................................... 69 Common Magic Items ......................... 136
Ch. 1: Character Options ........................... 7
Barbarian ........................................................ 8 Supplemental Tables ............................. 72 Sidebar: Are Magic Items
Primal Paths .............................................. 9 Racial Feats ................................................. 73 Necessary in a Campaign? ............. 136
Path of the Ancestral Guardian ............ 9 Ch. 2: Dungeon Master's Tools ............. 77 Sidebar: Creating Additional
Common ltems .................................. 140
Path of the Storm Herald ..................... 10 S imultaneous Effects ................................ 77 Magic Item Tables ................................ 140
Path of the Zealot ................................... 11 Falling ........................................................... 77
Sidebar: Recharging without
Bard ............................................................... 12 Rate of Falling ........................................ 77
Bard Colleges .......................................... 14 F lying Creatures and Falling .............. 77 a Dawn ................................................ 144
College of Glamour ................................. 14 Sleep .............................................................. 77 Ch. 3: Spells .............................................. 147
College of Swords .................................. lS Waking Someone ................................... 77 Spell Lists ................................................... 147
College of Whispers .............................. 16 S leeping in Armor ................................. 77 Spell Descriptions .................................... lSO
Cleric .............................................................. 17 Going without a Long Rest .................. 78 App. A: Shared Campaigns .................. 172
Divine Domains ...................................... 18 Adamantine Weapons ............................... 78
Sidebar: Serving a Pantheon; Tying Knots .................................................. 78 App. B: Character Names ..................... l 7S
P hilosophy, or Force .......................... 18 Tool Proficiencies ....................................... 78 Nonhuman Names ................................... 17S
Forge Domain ......................................... 18 Tools and Skills Together .................... 78 Dragonborn ........................................... l 7S
Grave Domain ......................................... 19 Tool Descriptions ................................... 78 Dwarf ...................................................... 176
Druid .............................................................. 21 Spellcasting ................................................. 8S Elf.. ........................................................... 176
Druid Circles ........................................... 22 Perceiving a Caster at Work ................ 8S Gnome .................................................... 178
Circle of Dreams .................................... 22 Identifying a Spell.. ............................... 8S HalAing ................................................... 179
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Half·Orc .................................................. 179
Circle of the Shepherd .......................... 23 Invalid Spell Targets ............................. 8S
Learning Beast Shapes ........................ 24 Areas of Effect on a Grid ...................... 86 TieAing .................................................... 180
Fighter ........................................................... 27 Encounter Building .................................... 88 Human Names .......................................... 181
Martial Archetypes ................................ 28 Quick Matchups ...................................... 91 Arabic ...................................................... 181
Arcane Archer ........................................ 28 Random Encounters: A World of Celtic ....................................................... 182
Cavalier .................................................... 30 Possibilities .............................................. 92 Chinese ................................................... 182
Samurai .................................................... 31 Arctic Encounters .................................. 92 Egyptian ................................................. 183
Monk .............................................................. 32 Coastal Encounters ............................... 93 English .................................................... 184
Monastic Traditions .............................. 33 Desert Encounters ................................. 9S French ..................................................... 18S
Way of the Drunken Master ................ 33 Forest Encounters ................................. 97 German .................................................. 18S
Way of the Kensei .................................. 34 Grassland Encounters ........................ 100 Greek ...................................................... 186
Way of the Sun Soul... ........................... 3S Hill Encounters .................................... 101 Indian ...................................................... 186
Paladin .......................................................... 36 Mountain Encounters ......................... 104 Japanese ................................................. 187
Sacred Oaths .......................................... 37 Swamp Encounters ............................. lOS Mesoamerican ...................................... 188
Oath of Conquest ................................... 37 Underdark Encounters ....................... 106 Niger- Congo ......................................... 189
Oath of Redemption .............................. 38 Underwater Encounters ..................... 109 Norse ....................................................... 189
Polynesian ............................................. 190
Ranger ........................................................... 40 Urban Encounters ................................ 110
Ranger Archetypes ................................ 41 Traps Revisited ......................................... 113 Roman .................................................... 190
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Gloom Stalker ........................................ 41 Simple Traps ......................................... 113 Slavic ...................................................... 191
Spanish .................................................. 192
Horizon Walker ...................................... 42 Sidebar: Making Traps
Monster Slayer ....................................... 43 Meaningful ......................................... 114
Rogue ............................................................ 44 Designing Simple Traps .................... llS
Roguish Archetypes .............................. 4S Complex Traps ...................................... 118
Inquisitive ................................................ 4S Designing Complex Traps ................. 121
Mastermind ............................................. 46 Sidebar: Complex Traps and
Scout ......................................................... 47 Legendary Monsters ........................ 123
Swashbuckler ......................................... 47 Downtime Revisited ................................. 123
Sorcerer ........................................................ 48 Rivals ...................................................... 123
Sorcerous Origins ................................. SO Downtime Activities ............................ 12S
Divine Soul... ........................................... SO Buying a Magic Item ........................ 126
Shadow Magic ........................................ SO Carousing ........................................... 127
Storm Sorcery ........................................ Sl Crafting an Item ................................ 128
Warlock ......................................................... S3 Crime ................................................... 130
Otherworldly Patrons ........................... S4 Gambling ............................................ 130
The Celestial ........................................... S4 Pit Fighting ........................................ 131
The Hexblade .......................................... SS Relaxation .......................................... 131
Eldritch Invocations .............................. S6 Religious Service ............................. 131
Wizard ........................................................... S8 Research ............................................. 132
Arcane Tradition .................................... S9 Scribing a Spell Scroll... ................. 133
War Magic ................................................ S9 Selling a Magic Item ........................ 133
Training .............................................. 134
Work .................................................... 134

