Page 134 - Dungeons and Dragons - Players Handbook
P. 134
As a member of your guild, you know the skills needed d6 Ideal
to creale finished items from raw materiaIs (reflected in
your proficiency with a certain kind of artisan's tools), 1 Community. It is the duty of ali civilized people to
as well as the principies of trade and good business strengthen the bonds of community and the security
practices. The question now is whether you abandon of civillzation. (Lawful)
your trade for adventure, or take on the extra effort to 2 Generosity. My talents were given to me so that I could
weave adventuring and trade together. use them to beneht the world. (Good)
3 Freedom. Everyone should be free to pursue his or her
FEATURE: GUILD MEMBERSHIP own livelihood. (Chaotic)
As an established and respected member of a guild, you 4 Greed. I'm only in it for the money. (Evil)
can rely on certain benefits that membership provides. S People. I'm committed to the people I care about, not
Your fellow guild members will provide you with
lodging and food if necessary, and pay for your funeral to ideais. (Neutral)
if needed. In some cities and towns, a guildhall offers a 6 Aspiration. I work hard to be the best there is at
central place to meet other members of your profession, my craft.
which can be a good place to meet potential patrons,
allies, or hirelings. d6 Bond
Guilds often wield tremendous political power. If 1 The workshop where I learned my trade is the most
you are accused of a crime, your guild will support you important place in the world to me.
if a good case can be made for your innocence or the 2 I created a great work for someone, and then found
crime isjustifiable. Vou can also gain access to powerful them unworthy to receive it. I'm stilllooking for
political figures through the guild, if you are a member someone worthy.
in good standing. Such connections might require the 3 I owe my guild a great debt for forging me into the
donation of money or magic items to the guild's coffers.
Vou must pay dues of 5 gp per month to the guild. If person I am today.
you miss payments, you must make up back dues to 4 I pursue wealth to secure someone's love.
remain in the guild's good graces. S One day I will return to my guild and prove that I am
the greatest artisan of them alI.
SUGGESTED CHARACTERISTICS 6 Iwill get revenge on the evil forces that destroyed my
Guild artisans are among the most ordinary people in place ofbusiness and ruined my Iivelihood.
the world-until they set down their tools and take up
an adventuring career. They understand the value of d6 Flaw
hard work and the importance of community, but they're
vulnerable to sins of greed and covetousness. 1 1'11do anything to get my hands on something rare or
priceless.
d8 Personality Trait 2 I'm quick to assume that someone Is trying to cheat
1 I believe that anything worth doing is worth doing me.
3 No one must ever learn that I once stole money from
righl. I can't help it-I'm a perfectionisl.
2 I'm a snob who looks down on those who can't guild coffers.
appreciate hne art. 4 I'm never satished wlth what I have-I always want
3 I always want to know how things work and what more.
S I would kill to acquire a noble title.
makes people tick.
4 I'm full ofwitty aphorisms and have a proverb for 6 I'm horribly jealous of anyone who can outshine my
every occasion. handiwork. Everywhere I go, I'm surrounded by rivais.
S I'm rude to people who lack my commitment to hard
VARIANT GUILD ARTISAN: GUlLD MERCHANT
work and fair play.
6 I like to talk at length about my profession. Instead of an artisans' guild, you might belong to a
guild of traders, caravan masters, or shopkeepers. Vou
7 I don't part with my money easily and will haggle don't craft items yourself but earn a living by buying
tirelessly to get the best deal possible. and selling lhe works of others (or the raw materiaIs
8 I'm well known for my work, and I want to make sure artisans need to practice lheir craft). Your guild might
everyone appreclates lI. I'm always taken aback when be a large merchant consortium (or family) with
people haven't heard of me. interests across the region. Perhaps you transported
goods from one place to another, by ship, wagon, or
caravan, or bought them from traveling traders and sold
them in your own little shop. In some ways, the traveling
merchant's life lends itself to adventure far more than
the life of an artisan.
Rather lhan proficiency with artisan's tools, you might
be proficient with navigator's tools or an additional
language. And instead of artisan's tools, you can start
with a mule and a carl.
PART I I PERSONALlTY ANO BACKGROUND
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