Page 157 - Super Scratch Programming Adventure -2nd Edition
P. 157

closing Thoughts


             I hope you’ve enjoyed the story of Mitch and Scratchy’s adventure,
             and their success in defeating the Dark Wizard with their kind-
             ness. I hope you’ve also experienced the power of hands-on learning
             with Scratch. Designing games is one of the best ways to learn to
             program.
                 But there is no single way to learn about technology. As long as
             you have the spirit to take risks, learn from failure, stand by your
             goals, and strive to excel, you will be able to learn a great deal. And
             Scratch is an excellent tool for learning in such a practical fashion.
                 I sincerely hope that this book will encourage you to create
             Scratch projects that surprise and delight your families and friends!


                                                            Edmond Kim Ping Hui
                                 Team Leader and Registered Social Worker (HK)
                          Learning through Engineering, Art, and Design Project
                                       The Hong Kong Federation of Youth Groups



































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