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closing Thoughts
I hope you’ve enjoyed the story of Mitch and Scratchy’s adventure,
and their success in defeating the Dark Wizard with their kind-
ness. I hope you’ve also experienced the power of hands-on learning
with Scratch. Designing games is one of the best ways to learn to
program.
But there is no single way to learn about technology. As long as
you have the spirit to take risks, learn from failure, stand by your
goals, and strive to excel, you will be able to learn a great deal. And
Scratch is an excellent tool for learning in such a practical fashion.
I sincerely hope that this book will encourage you to create
Scratch projects that surprise and delight your families and friends!
Edmond Kim Ping Hui
Team Leader and Registered Social Worker (HK)
Learning through Engineering, Art, and Design Project
The Hong Kong Federation of Youth Groups

