Page 283 - Scratch Programming Playground
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Index






          Symbols                        splitting hit asteroids,     defining, 158
                                              196−198                 deleting, 9−10
          + (addition) block, 169,       starburst bomb, 206          dragging to Scripts Area,
                 236−237
                                                                           8, 22
          / (division) block, 134, 169   timer, 199−200               reporter, 9
                                         wrapping spaceship
          = (equal to) block, 86, 220         around Stage,           stack, 8
          > (greater than) block,             188−189               Blocks Area, 5−6, 8
                 73−74, 205            asteroidbreaker-skeleton
          < (less than) block, 73−74,         .sb2, 185             Blocks tab, 12
                                                                    Booleans, 225−226
                 84, 105, 112,         asteroid.png, 194            Brick Breaker program
                 205, 223
          * (multiplication) block, 134,   Asteroids (game), 183      complete program,
                                                                           108−109
                                       Atari, 183
                 169, 229
          - (subtraction) block, 100   B                              bouncing ball off bricks,
                                                                           104−105
          A                            Backdrop Library, 19           bouncing ball off paddle,
                                       backdrops                           99−100
          account, Scratch website,      choosing from library,       bouncing ball off walls,
                 3–4, 11                                                   98−99
                                              18−19
          addition (+) block, 169,       drawing, 148–150             cloning brick, 102−104
                 236−237                                              complete code, 108−109
          AI (artificial intelli-      Backdrops tab, 110             designing, 94−95
                                       background music, 111
                 gence), 246                                          GAME OVER message,
          all around rotation style, 97  Basketball program, 67            105−106
                                         complete program, 87−88
          and block, 84, 192             designing, 68−69             moving paddle, 95−98
          animating sprites, 16,         freezing hoop, 91            polishing, 109−121
                 112–115, 119–121,       jumping and falling,         You win! message,
                 231–232                                                   107−108
                                              69−75
          arrow keys, 40–42, 53, 74,     making basketball hoop,    brickbreaker-skeleton.sb2, 95
                 76, 129                                            brightness effect, 121
                                              77−80
          artificial intelligence        moving left and right,     broadcast block, 48
                 (AI), 246                                          broadcasting messages, 48,
                                              75−76
          Asteroid Breaker program       shooting hoops, 81−86             49, 99−100, 150−151
            aiming and firing,           two-player mode, 88−91     Brush tool, Paint Editor, 7,
                 190−193                                                   20−21
            designing, 184−185         basketball-skeleton.sb2, 69
                                       Bézier curves, 31–32
            exploding animation,       Bitmap Mode, Paint           C
                 200−203
                                              Editor, 166
            keeping score, 199−200     blocks, 5−6. See also names   calling blocks, 158
                                                                    Canvas, Paint Editor, 7
            limiting ammo, 204−205            of individual blocks   ceiling detection, 224
            making asteroids,                 and block types       change effect by block, 115
                 194−195
            making spaceship,            adding, 8−9                change pen color by block,
                                         calling, 158
                                                                           26–27
                 186−187
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