Page 106 - D&D 5e - SRD
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Find	   the	   Path	                                  Inflict	   Wounds	   
             Guards	   and	   Wards	                               Protection	   from	   Evil	   and	   Good	   
             Irresistible	   Dance	                                Purify	   Food	   and	   Drink	   
             Mass	   Suggestion	                                   Sanctuary	   
             Programmed	   Illusion	                               Shield	   of	   Faith	   
             True	   Seeing	   
                                                                   2nd Level
             7th Level                                             Aid	   
             Arcane	   Sword	                                      Augury	   
             Etherealness	                                         Blindness/Deafness	   
             Forcecage	                                            Calm	   Emotions	   
             Magnificent	   Mansion	                               Continual	   Flame	   
             Mirage	   Arcane	                                     Enhance	   Ability	   
             Project	   Image	                                     Find	   Traps	   
             Regenerate	                                           Gentle	   Repose	   
             Resurrection	                                         Hold	   Person	   
             Symbol	                                               Lesser	   Restoration	   
             Teleport	                                             Locate	   Object	   
                                                                   Prayer	   of	   Healing	   
             8th Level                                             Protection	   from	   Poison	   
             Dominate	   Monster	                                  Silence	   
             Feeblemind	                                           Spiritual	   Weapon	   
             Glibness	                                             Warding	   Bond	   
             Mind	   Blank	                                        Zone	   of	   Truth	   
             Power	   Word	   Stun	   
                                                                   3rd Level
             9th Level                                             Animate	   Dead	   
             Foresight	                                            Beacon	   of	   Hope	   
             Power	   Word	   Kill	                                Bestow	   Curse	   
             True	   Polymorph	                                    Clairvoyance	   
                                                                   Create	   Food	   and	   Water	   
             Cleric Spells                                         Daylight	   
                                                                   Dispel	   Magic	   
             Cantrips (0 Level)                                    Glyph	   of	   Warding	   
             Guidance	                                             Magic	   Circle	   
             Light	                                                Mass	   Healing	   Word	   
             Mending	                                              Meld	   into	   Stone	   
             Resistance	                                           Protection	   from	   Energy	   
             Sacred	   Flame	                                      Remove	   Curse	   
             Spare	   the	   Dying	                                Revivify	   
             Thaumaturgy	                                          Sending	   
                                                                   Speak	   with	   Dead	   
             1st Level                                             Spirit	   Guardians	   
             Bane	                                                 Tongues	   
             Bless	                                                Water	   Walk	   
             Command	   
             Create	   or	   Destroy	   Water	                     4th Level
             Cure	   Wounds	                                       Banishment	   
             Detect	   Evil	   and	   Good	                        Control	   Water	   
             Detect	   Magic	                                      Death	   Ward	   
             Detect	   Poison	   and	   Disease	                   Divination	   
             Guiding	   Bolt	                                      Freedom	   of	   Movement	   
             Healing	   Word	                                      Guardian	   of	   Faith	   







             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       106	   
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