Page 106 - D&D 5e - SRD
P. 106
Find the Path Inflict Wounds
Guards and Wards Protection from Evil and Good
Irresistible Dance Purify Food and Drink
Mass Suggestion Sanctuary
Programmed Illusion Shield of Faith
True Seeing
2nd Level
7th Level Aid
Arcane Sword Augury
Etherealness Blindness/Deafness
Forcecage Calm Emotions
Magnificent Mansion Continual Flame
Mirage Arcane Enhance Ability
Project Image Find Traps
Regenerate Gentle Repose
Resurrection Hold Person
Symbol Lesser Restoration
Teleport Locate Object
Prayer of Healing
8th Level Protection from Poison
Dominate Monster Silence
Feeblemind Spiritual Weapon
Glibness Warding Bond
Mind Blank Zone of Truth
Power Word Stun
3rd Level
9th Level Animate Dead
Foresight Beacon of Hope
Power Word Kill Bestow Curse
True Polymorph Clairvoyance
Create Food and Water
Cleric Spells Daylight
Dispel Magic
Cantrips (0 Level) Glyph of Warding
Guidance Magic Circle
Light Mass Healing Word
Mending Meld into Stone
Resistance Protection from Energy
Sacred Flame Remove Curse
Spare the Dying Revivify
Thaumaturgy Sending
Speak with Dead
1st Level Spirit Guardians
Bane Tongues
Bless Water Walk
Command
Create or Destroy Water 4th Level
Cure Wounds Banishment
Detect Evil and Good Control Water
Detect Magic Death Ward
Detect Poison and Disease Divination
Guiding Bolt Freedom of Movement
Healing Word Guardian of Faith
Not for resale. Permission granted to print or photocopy this document for personal use only. System Reference Document 5.1 106

