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Languages	   Aquan,	   Draconic	                      innately	   cast	   the	   following	   spells,	   requiring	   no	   material	   
             Challenge	   17	   (18,000	   XP)	                    components:	   
             	   	                                                 At	   will:	   dancing	   lights	   
             Amphibious.	   The	   dragon	   turtle	   can	   breathe	   air	   and	     1/day	   each:	   darkness,	   faerie	   fire	   
             water.	                                               Spider	   Climb.	   The	   drider	   can	   climb	   difficult	   surfaces,	   
                                                                   including	   upside	   down	   on	   ceilings,	   without	   needing	   to	   
             Actions	                                              make	   an	   ability	   check.	   
             Multiattack.	   The	   dragon	   turtle	   makes	   three	   attacks:	     Sunlight	   Sensitivity.	   While	   in	   sunlight,	   the	   drider	   has	   
             one	   with	   its	   bite	   and	   two	   with	   its	   claws.	   It	   can	   make	     disadvantage	   on	   attack	   rolls,	   as	   well	   as	   on	   Wisdom	   
             one	   tail	   attack	   in	   place	   of	   its	   two	   claw	   attacks.	     (Perception)	   checks	   that	   rely	   on	   sight.	   
             Bite.	   Melee	   Weapon	   Attack:	   +13	   to	   hit,	   reach	   15	   ft.,	     Web	   Walker.	   The	   drider	   ignores	   movement	   restrictions	   
             one	   target.	   Hit:	   26	   (3d12	   +	   7)	   piercing	   damage.	     caused	   by	   webbing.	   
             Claw.	   Melee	   Weapon	   Attack:	   +13	   to	   hit,	   reach	   10	   ft.,	   
             one	   target.	   Hit:	   16	   (2d8	   +	   7)	   slashing	   damage.	     Actions	   
             Tail.	   Melee	   Weapon	   Attack:	   +13	   to	   hit,	   reach	   15	   ft.,	   one	     Multiattack.	   The	   drider	   makes	   three	   attacks,	   either	   
             target.	   Hit:	   26	   (3d12	   +	   7)	   bludgeoning	   damage.	   If	   the	     with	   its	   longsword	   or	   its	   longbow.	   It	   can	   replace	   one	   of	   
             target	   is	   a	   creature,	   it	   must	   succeed	   on	   a	   DC	   20	     those	   attacks	   with	   a	   bite	   attack.	   
             Strength	   saving	   throw	   or	   be	   pushed	   up	   to	   10	   feet	   away	     Bite.	   Melee	   Weapon	   Attack:	   +6	   to	   hit,	   reach	   5	   ft.,	   one	   
             from	   the	   dragon	   turtle	   and	   knocked	   prone.	     creature.	   Hit:	   2	   (1d4)	   piercing	   damage	   plus	   9	   (2d8)	   
             Steam	   Breath	   (Recharge	   5–6).	   The	   dragon	   turtle	     poison	   damage.	   
             exhales	   scalding	   steam	   in	   a	   60-  foot	   cone.	   Each	   creature	     Longsword.	   Melee	   Weapon	   Attack:	   +6	   to	   hit,	   reach	   5	   ft.,	   
             in	   that	   area	   must	   make	   a	   DC	   18	   Constitution	   saving	     one	   target.	   Hit:	   7	   (1d8	   +	   3)	   slashing	   damage,	   or	   8	   (1d10	   
             throw,	   taking	   52	   (15d6)	   fire	   damage	   on	   a	   failed	   save,	   or	     +	   3)	   slashing	   damage	   if	   used	   with	   two	   hands.	   
             half	   as	   much	   damage	   on	   a	   successful	   one.	   Being	     Longbow.	   Ranged	   Weapon	   Attack:	   +6	   to	   hit,	   range	   
             underwater	   doesn’t	   grant	   resistance	   against	   this	     150/600	   ft.,	   one	   target.	   Hit:	   7	   (1d8	   +	   3)	   piercing	   
             damage.	                                              damage	   plus	   4	   (1d8)	   poison	   damage.	   
             	                                                     	   
             Drider	                                               Dryad	   
             Large	   monstrosity,	   chaotic	   evil	             Medium	   fey,	   neutral	   
             Armor	   Class	   19	   (natural	   armor)	           Armor	   Class	   11	   (16	   with	   barkskin)	   
             Hit	   Points	   123	   (13d10	   +	   52)	           Hit	   Points	   22	   (5d8)	   
             Speed	   30	   ft.,	   climb	   30	   ft.	            Speed	   30	   ft.	   
             	     STR	     DEX	     CON	     INT	     WIS	     CHA	     	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
             	    16	   (+3)	    16	   (+3)	    18	   (+4)	    13	   (+1)	    14	   (+2)	    12	   (+1)	     	    10	   (+0)	    12	   (+1)	    11	   (+0)	    14	   (+2)	    15	   (+2)	    18	   (+4)	   

             Skills	   Perception	   +5,	   Stealth	   +9	         Skills	   Perception	   +4,	   Stealth	   +5	   
             Senses	   darkvision	   120	   ft.,	   passive	   Perception	   15	     Senses	   darkvision	   60	   ft.,	   passive	   Perception	   14	   
             Languages	   Elvish,	   Undercommon	                  Languages	   Elvish,	   Sylvan	   
             Challenge	   6	   (2,300	   XP)	                      Challenge	   1	   (200	   XP)	   
             	   	                                                 	   	   
             Fey	   Ancestry.	   The	   drider	   has	   advantage	   on	   saving	     Innate	   Spellcasting.	   The	   dryad’s	   innate	   spellcasting	   
             throws	   against	   being	   charmed,	   and	   magic	   can’t	   put	   the	     ability	   is	   Charisma	   (spell	   save	   DC	   14).	   The	   dryad	   can	   
             drider	   to	   sleep.	                               innately	   cast	   the	   following	   spells,	   requiring	   no	   material	   
             Innate	   Spellcasting.	   The	   drider’s	   innate	   spellcasting	     components:	   
             ability	   is	   Wisdom	   (spell	   save	   DC	   13).	   The	   drider	   can	     At	   will:	   druidcraft	   







             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       304	   
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