Page 52 - D&D 5e - SRD
P. 52

Wizard                                                Weapons:	   Daggers,	   darts,	   slings,	   quarterstaffs,	   light	   
                                                                     crossbows	   
                                                                   Tools:	   None	   
                                                                   Saving	   Throws:	   Intelligence,	   Wisdom	   
             Class Features                                        Skills:	   Choose	   two	   from	   Arcana,	   History,	   Insight,	   

             As	   a	   wizard,	   you	   gain	   the	   following	   class	   features.	     Investigation,	   Medicine,	   and	   Religion	   
                                                                   Equipment
             Hit Points
             Hit	   Dice:	   1d6	   per	   wizard	   level	        You	   start	   with	   the	   following	   equipment,	   in	   addition	   
                                                                   to	   the	   equipment	   granted	   by	   your	   background:	   
             Hit	   Points	   at	   1st	   Level:	   6	   +	   your	   Constitution	   
              modifier	                                            •   (a)	   a	   quarterstaff	   or	   (b)	   a	   dagger	   
             Hit	   Points	   at	   Higher	   Levels:	   1d6	   (or	   4)	   +	   your	     •   (a)	   a	   component	   pouch	   or	   (b)	   an	   arcane	   focus	   
              Constitution	   modifier	   per	   wizard	   level	   after	   1st	     •   (a)	   a	   scholar’s	   pack	   or	   (b)	   an	   explorer’s	   pack	   
                                                                   •   A	   spellbook	   
             Proficiencies
             Armor:	   None	   
             	   
             The	   Wizard	   

              	     Proficiency	   	    	            Cantrips	        —Spell	   Slots	   per	   Spell	   Level—	   
             Level	     Bonus	     Features	         Known	     1st	    2nd	     3rd	    4th	     5th	    6th	    7th	     8th	    9th	   
             1st	     +2	     Spellcasting,	   Arcane	   Recovery	     3	     2	     Š	     Š	     Š	     Š	     Š	     Š	     Š	     Š	   
             2nd	     +2	     Arcane	   Tradition	      3	     3	     Š	     Š	     Š	     Š	     Š	     Š	     Š	     Š	   
             3rd	     +2	     Š	                        3	     4	     2	     Š	     Š	     Š	     Š	     Š	     Š	     Š	   
             4th	     +2	     Ability	   Score	   Improvement	     4	     4	     3	     Š	     Š	     Š	     Š	     Š	     Š	     Š	   
             5th	     +3	     Š	                        4	     4	     3	     2	     Š	     Š	     Š	     Š	     Š	     Š	   
             6th	     +3	     Arcane	   Tradition	   feature	     4	     4	     3	     3	     Š	     Š	     Š	     Š	     Š	     Š	   
             7th	     +3	     Š	                        4	     4	     3	     3	     1	     Š	     Š	     Š	     Š	     Š	   
             8th	     +3	     Ability	   Score	   Improvement	     4	     4	     3	     3	     2	     Š	     Š	     Š	     Š	     Š	   
             9th	     +4	     Š	                        4	     4	     3	     3	     3	     1	     Š	     Š	     Š	     Š	   
             10th	     +4	     Arcane	   Tradition	   feature	     5	     4	     3	     3	     3	     2	     Š	     Š	     Š	     Š	   
             11th	     +4	     Š	                       5	     4	     3	     3	     3	     2	     1	     Š	     Š	     Š	   
             12th	     +4	     Ability	   Score	   Improvement	     5	     4	     3	     3	     3	     2	     1	     Š	     Š	     Š	   
             13th	     +5	     Š	                       5	     4	     3	     3	     3	     2	     1	     1	     Š	     Š	   
             14th	     +5	     Arcane	   Tradition	   feature	     5	     4	     3	     3	     3	     2	     1	     1	     Š	     Š	   
             15th	     +5	     Š	                       5	     4	     3	     3	     3	     2	     1	     1	     1	     Š	   
             16th	     +5	     Ability	   Score	   Improvement	     5	     4	     3	     3	     3	     2	     1	     1	     1	     Š	   
             17th	     +6	     Š	                       5	     4	     3	     3	     3	     2	     1	     1	     1	     1	   
             18th	     +6	     Spell	   Mastery	        5	     4	     3	     3	     3	     3	     1	     1	     1	     1	   
             19th	     +6	     Ability	   Score	   Improvement	     5	     4	     3	     3	     3	     3	     2	     1	     1	     1	   
             20th	     +6	     Signature	   Spell	      5	     4	     3	     3	     3	     3	     2	     2	     1	     1	   
             	   

             Spellcasting                                          shown	   in	   the	   Cantrips	   Known	   column	   of	   the	   Wizard	   
                                                                   table.	   
             As	   a	   student	   of	   arcane	   magic,	   you	   have	   a	   spellbook	   
             containing	   spells	   that	   show	   the	   first	   glimmerings	   of	     Spellbook
             your	   true	   power.	                               At	   1st	   level,	   you	   have	   a	   spellbook	   containing	   six	   1st-   
                                                                   level	   wizard	   spells	   of	   your	   choice.	   Your	   spellbook	   is	   
             Cantrips                                              the	   repository	   of	   the	   wizard	   spells	   you	   know,	   except	   
             At	   1st	   level,	   you	   know	   three	   cantrips	   of	   your	   choice	     your	   cantrips,	   which	   are	   fixed	   in	   your	   mind.	   
             from	   the	   wizard	   spell	   list.	   You	   learn	   additional	   
             wizard	   cantrips	   of	   your	   choice	   at	   higher	   levels,	   as	   








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