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Lost Soul

             When a ghost has failed to complete its unfinished business for
             too long, it occasionally becomes a lost soul. A lost soul has
             existed for so long that is has no memory of its life or whatever
             unresolved task caused it to become a ghost, so it simply wanders
             across the world yearning to find a meaning to its existence.
                 Some lost souls seek out the living, hoping that they might find
             a way to put their soul to rest, while others may instead seek to
             kill the living in fits of spite and jealousy. Like regular ghosts,
             lost souls can still resolve their unfinished business, though it is
             often much harder to do so due to them not being tied to a
             specific location. Otherwise, the haunting of a lost soul is exactly
             the same as that of a regular ghost.
                 Eternal Wanderers. Lost souls have lost their binding to
             whatever creature, place or object they may have haunted before,
             and they have no memory of it, so they instead wander the land.
                 Undead Nature. A lost soul doesn't require air, food, drink, or
             sleep.

             Variant: Martial Ghosts
             Some ghosts and lost souls had martial training and battlefield
             experience in life, granting them an increased strength of 16 in
             death. A warrior ghost or lost soul wearing a chain shirt (AC 14
             for the ghost, AC 15 for the lost soul) and wielding a longsword
             has a challenge rating of 6 (2,300 XP) for the ghost, and 7 (2,900
             XP) for the lost soul, and the following additional action options:
                 Multiattack. The ghost makes two longsword attacks.
                 Longsword.  Melee Weapon Attack: +6 to hit,  reach 5 ft., one
                 creature. Hit: 8 (1d8 + 3) slashing damage, plus 13 (3d8)
                 necrotic damage.













































                                                                                            CHAPTER 4 | CREATURES
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