Page 8 - Tales from the Yawning Portal
P. 8

,:TARTING THE  STORY
         • eking off a dungeon adventure can be as simple as
         ~axing a mysterious stranger offer the characters a
         ..,.  est while they are at the Yawning Portal (or some
          ·her tavern). This approach is a cliche, but it is an effec-
          ·e one. Use the following two tables to generate a cou-
          e of details, then tailor the particulars of the quest and
          e quest giver to suit the adventure you plan to run.

           MYSTERIOUS STRANGER  OFFERS  A  QUEST
          8  Objective
             Recover a particular item
             Find  and  return with an  N PC or monster
         3   Slay a terrible monster or NPC
             Guard a person while they perform a ritual
         5   Create an accurate map of part of the dungeon
          5   Discover secret lore hidden in the dungeon
             Destroy an object
         3   Sanctify part of the dungeon to a god of good
                                                          OTHER DENIZENS
          HE  MYSTERIOUS STRANGER'S  SECRET               The Yawning Portal is host to a variety of regular visi-
                                                          tors, most of whom offer services to adventurers. Chap-
          d8  Secret
                                                          ter 4 of the Dungeon Master's Guide provides plenty
             Intends to betray the party
                                                          of resources for generating nonplayer characters. The
          2  Unwittingly provides false information
                                                          following table provides some possibilities for why an
          3  Has a secret agenda (roll another quest)
                                                          individual is visiting the Yawning Portal.
          4   Is  a devil  in  disguise
          5  Has led other parties to their doom           DENIZENS  OF THE  YAWNING  PORTAL
          6  Is  the charmed thrall of a mind flayer
                                                           dlO  Denizen
          7  Is  possessed by a ghost
                                                               Devotee ofTymora, encourages adventures to seek out
          8   Is a solar in  disguise
                                                               quests, can cast bless
                                                            2   Bored,  retired adventurer, claims to have explored
         DURNAN
                                                               dungeon of note and can describe first few areas (20
         The proprietor of the Yawning Portal is something of an   percent chance of an  accurate description)
         enigma. Blessed with a seemingly limitless life span by   3   Heckler,  mocks cowards and makes bets that adventur-
         rreasures he brought back from his expedition nearly   ers won't return from  an expedition
          vo centuries ago, he is as much a fixture in the tap-
                                                            4   Con  artist, selling fake treasure maps  (but a 10 percent
         room as the well.                                     chance that a map is  genuine)
          Durnan is a man of few words. He expects to be paid
         for his time, and will offer insight and rumors only in   5   Wizard's apprentice, carefully making exact sketches of
         return for hard cash. "We know the odds and take our   various curios at her master's command
         chances," he says, whether he is breaking up a card   6   Spouse of a slain adventurer, who pays the toll for any-
         game that has turned violent or refusing the pleas of ad-  one wanting to exit Undermountain and  plots against
         venturers trapped at the bottom of the well who are un-  Durnan
         able to pay for a ride up. Despite his stony heart, he is an   7   Zhentarim agent, seeks rumors of treasure, tails any
         excellent source of information about Undermountain   folk who  return from  Undermountain and notes their
         and other dungeons, provided one can pay his price.    home base for future robbery
          Personality Trait: Isolation. It's a cruel world. All
                                                            8   Agent of the Xanathar, ordered to "steal the hat worn
         people have to fend for themselves. Self-sufficiency is
                                                                by the eighth person to enter the taproom this night"
         the only path to success.                          9   Magically preserved corpse in  a coffin  leaning against
          Ideal: Independence. Someone who can stand alone
         can stand against anything.                           the bar;  if asked about it,  Durnan says, "He's waiting
                                                                for someone," and  nothing more
          Bond: The Yawning Portal. This place is my only
                                                            10   El minster, incognito; 10  percent chance he is  on an
         home. My friends and family are long gone. I love this
         place, but I try not to get attached to the people here. I'll   errand of cosmic importance; otherwise, he's pressing
         outlive them all. Lucky me.                            Durnan for gossip
           Flaw: Heartless. If you want sympathy, the Temple of
         Ilmater is in the Sea Ward. No matter how bad things
         are, you'll be gone in a blink of an eye.


                                                                                           INTRODUCTION
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