Page 103 - Ultimate-Bestiary-Revenge-of-the-Horde-5E
P. 103

The lineage of the so-called lizard-hounds (who share little
                                                                   The lineage of the so-called lizard-hounds (who share little
           Kobold Beastmaster                                      kinship with lizards, and even less with hounds) are shrouded in
           Small humanoid (kobold), neutral                        mystery; it is doubtful even that the kobolds who tend to them
           Armor Class 16 (half plate)
           Hit Points 21 (6d6)                                     know of their origin. That they descend from above ground stock
           Speed 30   .                                            is clear at the gross anatomical level; their hide (which is highly
             STR     DEX     CON      INT     WIS      CHA         sought a   er by leatherworkers) is richly patterned and colored
           12 (+1)  13 (+1)  10 (+0)  9 (−1)  7 (−2)  8 (−1)      unlike the plainer skin one would expect of a subterranean
           Senses darkvision 120   ., passive Perception 8        species. Moreover, their legs, upright and powerful, are those of
           Languages Common, Draconic                             a cursorial runner, not a digger.
           Challenge 1/2 (100 XP)
           Mounted Attacks. When mounted, the kobold beast master has   If we are to assume, and I suggest we do, that ‘lizard-wolves’
           advantage on attacks made against Medium or smaller creatures   once roamed the world, they are doubtless long gone. Their only
           who are on foot.
                           While in sunlight, the kobold beast master
           Sunlight Sensitivity. While in sunlight, the kobold beast master   surviving relatives, the lizard-hounds (and, some might suggest,
           has disadvantage on attack rolls and Wisdom (Perception)   the mighty dragons, wyverns and their ilk - see chapter VI for
           checks that rely on sight if it, the target of its attack, or what it is   a discussion of the leading draconic taxonomies) are seldom seen
           trying to perceive is in direct sunlight.             by folk above ground, save as part of a kobold raiding party.
           Actions
           Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5   ., or   -Tobias Collmore S         C   : A  I
           range 30/60   ., one target. Hit: 5 (1d6 + 2) piercing damage, or      R
           6 (1d8 + 2) piercing damage if wielded with two hands.
           Weapons, Armor & Itemseapons, Armor & Items
           W
           S
           Spear, half plate, and roll a d12:pear, half plate, and roll a d12:
             d12  Item(s)
             1-6  1d4 days’ rations consisting of dried insects
                  1d4 days’ rations consisting of dried insects
             7-9  A trinket (p. 104) )
            10-11 A tattered coin purse containing 14 (4d6) cp
                  A tattered coin purse containing 14 (4d6) cp
             12   A potion of healing
                    potion of healing

             ough dwarfed by most of their charges, beastmasters can easily
             ough dwarfed by most of their charges, beastmasters can easily
          stay ahead of their sluggish, reptilian intellects.    ere is little they
          stay ahead of their sluggish, reptilian intellects.    ere is little they
          can do to train the beasts in their care, but they can predict and
          can do to train the beasts in their care, but they can predict and
          exploit their largely instinctive reactions to their bene  t.
          exploit their largely instinctive reactions to their bene  t.



























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        Chapter 5: Kobolds
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