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The lineage of the so-called lizard-hounds (who share little
The lineage of the so-called lizard-hounds (who share little
Kobold Beastmaster kinship with lizards, and even less with hounds) are shrouded in
Small humanoid (kobold), neutral mystery; it is doubtful even that the kobolds who tend to them
Armor Class 16 (half plate)
Hit Points 21 (6d6) know of their origin. That they descend from above ground stock
Speed 30 . is clear at the gross anatomical level; their hide (which is highly
STR DEX CON INT WIS CHA sought a er by leatherworkers) is richly patterned and colored
12 (+1) 13 (+1) 10 (+0) 9 (−1) 7 (−2) 8 (−1) unlike the plainer skin one would expect of a subterranean
Senses darkvision 120 ., passive Perception 8 species. Moreover, their legs, upright and powerful, are those of
Languages Common, Draconic a cursorial runner, not a digger.
Challenge 1/2 (100 XP)
Mounted Attacks. When mounted, the kobold beast master has If we are to assume, and I suggest we do, that ‘lizard-wolves’
advantage on attacks made against Medium or smaller creatures once roamed the world, they are doubtless long gone. Their only
who are on foot.
While in sunlight, the kobold beast master
Sunlight Sensitivity. While in sunlight, the kobold beast master surviving relatives, the lizard-hounds (and, some might suggest,
has disadvantage on attack rolls and Wisdom (Perception) the mighty dragons, wyverns and their ilk - see chapter VI for
checks that rely on sight if it, the target of its attack, or what it is a discussion of the leading draconic taxonomies) are seldom seen
trying to perceive is in direct sunlight. by folk above ground, save as part of a kobold raiding party.
Actions
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ., or -Tobias Collmore S C : A I
range 30/60 ., one target. Hit: 5 (1d6 + 2) piercing damage, or R
6 (1d8 + 2) piercing damage if wielded with two hands.
Weapons, Armor & Itemseapons, Armor & Items
W
S
Spear, half plate, and roll a d12:pear, half plate, and roll a d12:
d12 Item(s)
1-6 1d4 days’ rations consisting of dried insects
1d4 days’ rations consisting of dried insects
7-9 A trinket (p. 104) )
10-11 A tattered coin purse containing 14 (4d6) cp
A tattered coin purse containing 14 (4d6) cp
12 A potion of healing
potion of healing
ough dwarfed by most of their charges, beastmasters can easily
ough dwarfed by most of their charges, beastmasters can easily
stay ahead of their sluggish, reptilian intellects. ere is little they
stay ahead of their sluggish, reptilian intellects. ere is little they
can do to train the beasts in their care, but they can predict and
can do to train the beasts in their care, but they can predict and
exploit their largely instinctive reactions to their bene t.
exploit their largely instinctive reactions to their bene t.
102
Chapter 5: Kobolds

