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Bugbear Hunter
           Medium humanoid (goblinoid), chaotic evil                On the third day of tracking, the quarr  was spotted
           Armor Class 16 (studded leather)                         in a marshy clearing; a near full-grown swamp troll.
           Hit Points 38 (7d8 + 7)
           Speed 30   .                                             Bruska, whose pious nature I hope I have by now made
             STR     DEX     CON      INT     WIS      CHA          clear, gripped    ghtly in a hair  paw a talisman woven
           14 (+2)  18 (+4)  12 (+1)  14 (+2)  17 (+3)  10 (+0)     into her beard and gave a signal to her companions, who
           Skills Perception +5, Stealth +8, Survival +5            momentarily melted into the brush. With stones and
           Senses darkvision 60   ., passive Perception 15
           Languages Common, Goblin                                shouts, Bruska drew the troll’s ire, whereupon it charged,
           Challenge 2 (450 XP)                                    unwit   ngly, to its doom. N o sooner had it passed beneath
           Padded Feet.    e bugbear hunter has advantage on Dexterity   the trees than it was pierced by the harpoons of the
           (Stealth) checks to move silently.                      secreted hun   ng par   . The acid smeare  points elicited
           Surprise Attack. If the bugbear hunter surprises a creature and   roars of protesta   on    om the troll as the hunters, in a
           hits it with an attack during the   rst round of combat, the target   deadly tug-o’-war, heaved at their ropes to secure their
           takes an extra 3 (1d6) damage from the attack.
                                                                   prize. Strong as they were, it took the    ve of them close
           Actions                                                 to an hour to restrain the troll, and then the bloody
           Multiattack.    e bugbear hunter makes two attacks.     work began.
           Roped Harpoon. Melee or Ranged Weapon Attack: +6 to hit,
           reach 5   . or range 20/60   ., on target. Hit: 7 (1d6 + 4) piercing   - Derrek Marney, A           H   
 F
           damage. If thrown, the target becomes grappled. As an action,
           the target can attempt to remove the harpoon with a DC 13
           Strength (Athletics) check, taking 1d6 damage per attempt.
           Alternatively, the target can grasp the harpoon rope and make an
           opposing Strength (Athletics) check with disadvantage against
           the bugbear hunter to pull the rope from its hands.
           Shortsword. Melee Weapon Attack: +6 to hit, reach 5   ., one
           target. Hit: 7 (1d6 + 4) piercing damage.
           Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5   . or
           range 20/60   ., one target. Hit: 6 (1d4 + 4) piercing damage.
           Weapons, Armor & Items
           2 daggers, bugbear harpoon (p. 168), shortsword, studded leather
           armor, and roll a d12:
             d12  Item(s)
             1–6  1d4 days’ dried meat rations
             7–9  A trinket (p. 19)
            10–11 A tattered leather coin purse containing 21 (6d6) cp,
                  and 7 (2d6) sp
             12   A vial of sleeping sap (p.170).

          Hunters specialize in large, dangerous game, with some su   ciently
          skilled to take down trolls as part of a small team using barbed and
          tethered harpoons.














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                                                                                                     Chapter 1: BugbearsChapter 1: Bugbears
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