Page 14 - Ultimate-Bestiary-Revenge-of-the-Horde-5E
P. 14
Bugbear Hunter
Medium humanoid (goblinoid), chaotic evil On the third day of tracking, the quarr was spotted
Armor Class 16 (studded leather) in a marshy clearing; a near full-grown swamp troll.
Hit Points 38 (7d8 + 7)
Speed 30 . Bruska, whose pious nature I hope I have by now made
STR DEX CON INT WIS CHA clear, gripped ghtly in a hair paw a talisman woven
14 (+2) 18 (+4) 12 (+1) 14 (+2) 17 (+3) 10 (+0) into her beard and gave a signal to her companions, who
Skills Perception +5, Stealth +8, Survival +5 momentarily melted into the brush. With stones and
Senses darkvision 60 ., passive Perception 15
Languages Common, Goblin shouts, Bruska drew the troll’s ire, whereupon it charged,
Challenge 2 (450 XP) unwit ngly, to its doom. N o sooner had it passed beneath
Padded Feet. e bugbear hunter has advantage on Dexterity the trees than it was pierced by the harpoons of the
(Stealth) checks to move silently. secreted hun ng par . The acid smeare points elicited
Surprise Attack. If the bugbear hunter surprises a creature and roars of protesta on om the troll as the hunters, in a
hits it with an attack during the rst round of combat, the target deadly tug-o’-war, heaved at their ropes to secure their
takes an extra 3 (1d6) damage from the attack.
prize. Strong as they were, it took the ve of them close
Actions to an hour to restrain the troll, and then the bloody
Multiattack. e bugbear hunter makes two attacks. work began.
Roped Harpoon. Melee or Ranged Weapon Attack: +6 to hit,
reach 5 . or range 20/60 ., on target. Hit: 7 (1d6 + 4) piercing - Derrek Marney, A H
F
damage. If thrown, the target becomes grappled. As an action,
the target can attempt to remove the harpoon with a DC 13
Strength (Athletics) check, taking 1d6 damage per attempt.
Alternatively, the target can grasp the harpoon rope and make an
opposing Strength (Athletics) check with disadvantage against
the bugbear hunter to pull the rope from its hands.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ., one
target. Hit: 7 (1d6 + 4) piercing damage.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 . or
range 20/60 ., one target. Hit: 6 (1d4 + 4) piercing damage.
Weapons, Armor & Items
2 daggers, bugbear harpoon (p. 168), shortsword, studded leather
armor, and roll a d12:
d12 Item(s)
1–6 1d4 days’ dried meat rations
7–9 A trinket (p. 19)
10–11 A tattered leather coin purse containing 21 (6d6) cp,
and 7 (2d6) sp
12 A vial of sleeping sap (p.170).
Hunters specialize in large, dangerous game, with some su ciently
skilled to take down trolls as part of a small team using barbed and
tethered harpoons.
13 13
Chapter 1: BugbearsChapter 1: Bugbears

