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Legal Appendix and includes the methods, procedures, processes and routines to
the extent such content does not embody the Product Identity and
Designation of Product Identity: e following items are hereby is an enhancement over the prior art and any additional content
designated as Product Identity as provided in section 1(e) of the clearly identi ed as Open Game Content by the Contributor, and
Open Game License: Any and all material or content that could means any work covered by this License, including translations
be claimed as Product Identity pursuant to section 1(e), below, is and derivative works under copyright law, but speci cally
hereby claimed as product identity, including but not limited to: excludes Product Identity. (e) “Product Identity” means product
1. e name “Nord Games” as well as all logos and identifying and product line names, logos and identifying marks including
marks of Nord Games, LLC, including but not limited to the Nord trade dress; artifacts; creatures characters; stories, storylines,
Games logo as well as the trade dress of Nord Games products; 2. plots, thematic elements, dialogue, incidents, language, artwork,
e product name “Game Master’s Toolbox,” “Ultimate Bestiary,” symbols, designs, depictions, likenesses, formats, poses, concepts,
as well as any and all Nord Games product names referenced in themes and graphic, photographic and other visual or audio
the work; 3. All artwork, illustration, graphic design, maps, and representations; names and descriptions of characters, spells,
cartography, including any text contained within such artwork, enchantments, personalities, teams, personas, likenesses and
illustration, maps or cartography; 4. e proper names, personality, special abilities; places, locations, environments, creatures,
descriptions and/or motivations of all artifacts, characters, races, equipment, magical or supernatural abilities or e ects, logos,
countries, geographic locations, plane or planes of existence, gods, symbols, or graphic designs; and any other trademark or registered
deities, events, magic items, organizations and/or groups unique trademark clearly identi ed as Product identity by the owner of the
to this book, but not their stat blocks or other game mechanic Product Identity, and which speci cally excludes the Open Game
descriptions (if any), and also excluding any such names when they Content; (f) “Trademark” means the logos, names, mark, sign,
are included in monster, spell or feat names. 5. Any other content motto, designs that are used by a Contributor to identify itself or its
previously designated as Product Identity is hereby designated products or the associated products contributed to the Open Game
as Product Identity and is used with permission and/or pursuant License by the Contributor (g) “Use”, “Used” or “Using” means to
to license. use, Distribute, copy, edit, format, modify, translate and otherwise
is printing is done under version 1.0a of the Open Game create Derivative Material of Open Game Content. (h) “You” or
License, below. “Your” means the licensee in terms of this agreement.
OPEN GAME LICENSE Version 1.0a 2. e License: is License applies to any Open Game Content
e following text is the property of Wizards of the Coast, Inc. that contains a notice indicating that the Open Game Content
and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All may only be Used under and in terms of this License. You must
Rights Reserved. a x such a notice to any Open Game Content that you Use. No
Notice of Open Game Content: is product contains Open terms may be added to or subtracted from this License except
Game Content, as de ned in the Open Game License, below. Open as described by the License itself. No other terms or conditions
Game Content may only be Used under and in terms of the Open may be applied to any Open Game Content distributed using
Game License. this License.
Designation of Open Game Content: Subject to the Product 3. O er and Acceptance: By Using the Open Game Content You
Identity Designation herein, the following material is designated indicate Your acceptance of the terms of this License.
as Open Game Content. (1) all monster statistics, descriptions of
special abilities, and sentences including game mechanics such as 4. Grant and Consideration: In consideration for agreeing to use
die rolls, probabilities, and/or other material required to be open this License, the Contributors grant You a perpetual, worldwide,
game con-tent as part of the game rules, or previously released royalty-free, non-exclusive license with the exact terms of this
as Open Game Content, (2) all portions of spell descriptions that License to Use, the Open Game Content.
include rules-speci c de nitions of the e ect of the spells, and 5. Representation of Authority to Contribute: If You are
all material previously released as Open Game Content, (3) all contributing original material as Open Game Content, You
other descriptions of game-rule e ects specifying die rolls or other represent that Your Contributions are Your original creation
mechanic features of the game, whether in traps, magic items, and/or You have su cient rights to grant the rights conveyed by
hazards, or anywhere else in the text, (4) all previously released this License.
Open Game Content, material required to be Open Game Content 6. Notice of License Copyright: You must update the
under the terms of the Open Game License, and public domain COPYRIGHT NOTICE portion of this License to include the exact
material anywhere in the text.
text of the COPYRIGHT NOTICE of any Open Game Content
1. De nitions: (a)”Contributors” means the copyright and/or You are copying, modifying or distributing, and You must add the
trademark owners who have contributed Open Game Content; title, the copyright date, and the copyright holder’s name to the
(b)”Derivative Material” means copyrighted material including COPYRIGHT NOTICE of any original Open Game Content you
derivative works and translations (including into other computer Distribute.
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other form in which an existing work may be recast, transformed expressly licensed in another, independent Agreement with the
or adapted; (c) “Distribute” means to reproduce, license, rent, owner of each element of that Product Identity. You agree not
lease, sell, broadcast, publicly display, transmit or otherwise to indicate compatibility or co-adaptability with any Trademark
distribute;(d)”Open Game Content” means the game mechanic
or Registered Trademark in conjunction with a work containing
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