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Legal Appendix                                        and includes the methods, procedures, processes and routines to
                                                                the extent such content does not embody the Product Identity and
          Designation of Product Identity:    e following items are hereby   is an enhancement over the prior art and any additional content
          designated as Product Identity as provided in section 1(e) of the   clearly identi  ed as Open Game Content by the Contributor, and
          Open Game License: Any and all material or content that could   means any work covered by this License, including translations
          be claimed as Product Identity pursuant to section 1(e), below, is   and derivative works under copyright law, but speci  cally
          hereby claimed as product identity, including but not limited to:   excludes Product Identity. (e) “Product Identity” means product
          1.    e name “Nord Games” as well as all logos and identifying   and product line names, logos and identifying marks including
          marks of Nord Games, LLC, including but not limited to the Nord   trade dress; artifacts; creatures characters; stories, storylines,
          Games logo as well as the trade dress of Nord Games products; 2.   plots, thematic elements, dialogue, incidents, language, artwork,
             e product name “Game Master’s Toolbox,” “Ultimate Bestiary,”   symbols, designs, depictions, likenesses, formats, poses, concepts,
          as well as any and all Nord Games product names referenced in   themes and graphic, photographic and other visual or audio
          the work; 3. All artwork, illustration, graphic design, maps, and   representations; names and descriptions of characters, spells,
          cartography, including any text contained within such artwork,   enchantments, personalities, teams, personas, likenesses and
          illustration, maps or cartography; 4.    e proper names, personality,   special abilities; places, locations, environments, creatures,
          descriptions and/or motivations of all artifacts, characters, races,   equipment, magical or supernatural abilities or e  ects, logos,
          countries, geographic locations, plane or planes of existence, gods,   symbols, or graphic designs; and any other trademark or registered
          deities, events, magic items, organizations and/or groups unique   trademark clearly identi  ed as Product identity by the owner of the
          to this book, but not their stat blocks or other game mechanic   Product Identity, and which speci  cally excludes the Open Game
          descriptions (if any), and also excluding any such names when they   Content; (f) “Trademark” means the logos, names, mark, sign,
          are included in monster, spell or feat names. 5. Any other content   motto, designs that are used by a Contributor to identify itself or its
          previously designated as Product Identity is hereby designated   products or the associated products contributed to the Open Game
          as Product Identity and is used with permission and/or pursuant   License by the Contributor (g) “Use”, “Used” or “Using” means to
          to license.                                           use, Distribute, copy, edit, format, modify, translate and otherwise
             is printing is done under version 1.0a of the Open Game   create Derivative Material of Open Game Content. (h) “You” or
          License, below.                                       “Your” means the licensee in terms of this agreement.
          OPEN GAME LICENSE Version 1.0a                        2.    e License:    is License applies to any Open Game Content
             e following text is the property of Wizards of the Coast, Inc.   that contains a notice indicating that the Open Game Content
          and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All   may only be Used under and in terms of this License. You must
          Rights Reserved.                                      a   x such a notice to any Open Game Content that you Use. No
          Notice of Open Game Content:    is product contains Open   terms may be added to or subtracted from this License except
          Game Content, as de  ned in the Open Game License, below. Open   as described by the License itself. No other terms or conditions
          Game Content may only be Used under and in terms of the Open   may be applied to any Open Game Content distributed using
          Game License.                                         this License.
          Designation of Open Game Content: Subject to the Product   3. O  er and Acceptance: By Using the Open Game Content You
          Identity Designation herein, the following material is designated   indicate Your acceptance of the terms of this License.
          as Open Game Content. (1) all monster statistics, descriptions of
          special abilities, and sentences including game mechanics such as   4. Grant and Consideration: In consideration for agreeing to use
          die rolls, probabilities, and/or other material required to be open   this License, the Contributors grant You a perpetual, worldwide,
          game con-tent as part of the game rules, or previously released   royalty-free, non-exclusive license with the exact terms of this
          as Open Game Content, (2) all portions of spell descriptions that   License to Use, the Open Game Content.
          include rules-speci  c de  nitions of the e  ect of the spells, and   5. Representation of Authority to Contribute: If You are
          all material previously released as Open Game Content, (3) all   contributing original material as Open Game Content, You
          other descriptions of game-rule e  ects specifying die rolls or other   represent that Your Contributions are Your original creation
          mechanic features of the game, whether in traps, magic items,   and/or You have su   cient rights to grant the rights conveyed by
          hazards, or anywhere else in the text, (4) all previously released   this License.
          Open Game Content, material required to be Open Game Content   6. Notice of License Copyright: You must update the
          under the terms of the Open Game License, and public domain   COPYRIGHT NOTICE portion of this License to include the exact
          material anywhere in the text.
                                                                text of the COPYRIGHT NOTICE of any Open Game Content
          1. De  nitions: (a)”Contributors” means the copyright and/or   You are copying, modifying or distributing, and You must add the
          trademark owners who have contributed Open Game Content;   title, the copyright date, and the copyright holder’s name to the
          (b)”Derivative Material” means copyrighted material including   COPYRIGHT NOTICE of any original Open Game Content you
          derivative works and translations (including into other computer   Distribute.
          languages), potation, modi  cation, correction, addition,   7. Use of Product Identity: You agree not to Use any Product
          extension, upgrade, improvement, compilation, abridgment or   Identity, including as an indication as to compatibility, except as
          other form in which an existing work may be recast, transformed   expressly licensed in another, independent Agreement with the
          or adapted; (c) “Distribute” means to reproduce, license, rent,   owner of each element of that Product Identity. You agree not
          lease, sell, broadcast, publicly display, transmit or otherwise   to indicate compatibility or co-adaptability with any Trademark
          distribute;(d)”Open Game Content” means the game mechanic
                                                                or Registered Trademark in conjunction with a work containing

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