Page 44 - PCWorld (September 2019)
P. 44
REVIEWS SAPPHIRE PULSE RADEON RX 5700
DirectX 12 technologies and
Shadow of the Tomb Raider
infused with features like HDR
(Frames per second)
support and the ability to toggle
88
asynchronous compute on and Nvidia GeForce RTX 58
2060 (FE)
30
off. It uses Rebellion’s custom
101
Azure engine. We test the DX12 Radeon RX 5700 69
36
renderer with async compute off.
104
Sapphire Radeon RX
70
5700 Pulse
Shadow of the Tomb Raider 36
105
Shadow of the Tomb Raider ($60 Nvidia GeForce RTX 70
2060 Super (FE) 36
on Humble at go.pcworld.com/
114
shdw) concludes the reboot
Radeon RX 5700 XT 77
40
trilogy, and it’s utterly gorgeous.
117
Square Enix optimized this game Nvidia GeForce RTX 83
2070 Super (FE)
44
for DX12, and recommends DX11
1080p 1440p 4K
only if you’re using older hardware
LONGER BARS INDICATE BET TER PERFORMANCE
or Windows 7, so we test with
that. Shadow of the Tomb Raider
uses an enhanced version of the Ghost Recon: Wildlands
Foundation engine that also (Frames per second)
powered Rise of the Tomb Raider. Nvidia GeForce RTX 58.9
2060 (FE) 45.6
27.4
Ghost Recon: Wildlands 62.4
Radeon RX 5700 50.8
Move over, Crysis. If you crank all 32
the graphics options up to 11, like 62.8
Sapphire Radeon RX
51
we do for these tests, Ghost 5700 Pulse 32.1
Recon: Wildlands ($50 on Humble 64.9
Nvidia GeForce RTX
51.7
2060 Super (FE)
at go.pcworld.com/recn) and its 32.3
AnvilNext 2.0 engine absolutely 70.1
Radeon RX 5700 XT 57.2
melt GPUs, even with a sequel 35.6
due later this year. It’s by far the Nvidia GeForce RTX 74
2070 Super (FE) 58.6
most strenuous game in our suite, 36.6
even with newer stunners like The 1080p 1440p 4K
LONGER BARS INDICATE BET TER PERFORMANCE
Division 2 in the mix.
44 PCWorld SEPTEMBER 2019

