Page 66 - Star Wars Insider #176
P. 66

COMICS: CAPTAIN PHASMA




                the characters immediately. At the
                same time, you have to fi lter the
                likenesses through your style. The
                right balance of these two things
                allows you to create a good Star
                Wars comic book.
                Kelly, you’ve written original
                works like Storykiller and The
                Girl Who Would Be King, and
                licensed comics including
                Mighty Morphin’ Power Rangers.
                How has your experience fed
                into Captain Phasma?
                KT: I’ve definitely gotten a bit of

                a reputation for writing complex
                women in comics, and Phasma is
                definitely complex. But in all other

                ways she’s different from most of
                my other licensed work, in that
                she’s much darker, more serious,
                and completely laconic. My
                “voice” in comics has relied a lot
                on sense of humor and tone, so
                this was a total departure and the   04
                challenge really excited me.
                Phasma is a woman of action, not
                words, and that was a tough line        survive at all costs, and that often   certainly going to try my hardest
                to walk. But fortunately I had great    includes picking the side that she   to work with Marco again.
                partners in Marco and our colorist,     believes is the strongest. It also
                Andres Mossa, so I was able to          means that everyone who’s not   MC: I always try to stay very near
                trust them to help me get Phasma        her is vulnerable. She’s a very   to what I read in the script, and
                right, even with far fewer words        dangerous and powerful woman   when I can have fun then it’s all
                than I’m used to.                       to be around.                 easier to draw. The story was so
                                                                                      intriguing and Kelly’s script was
                Did you focus on any particular         Marco, you live in Italy, and   so well written that it drew itself.
                themes in the comic?                    Kelly you’re based in Portland,   She has a great taste for spectacular
                KT: Survival. Phasma is all about       Oregon. How do the pair of    scenes and knows exactly when
                survival and doing whatever it          you collaborate?              the artist needs space to open the
                takes to make sure that she’s the       KT: Seamlessly! I loved working   scene. I hope to work with her
                last one standing. She doesn’t fi t      with Marco and was very familiar   again in the future, too!
                neatly into the First Order’s           with his work before we started.
                traditional themes, which I think       I had a pretty good idea about the   Much of Phasma’s attitude comes
                makes her an even more                  kind of things he was interested in   from her armor, but it’s hardly
                interesting character. She’s a          illustrating: those big epic set   expressive. How did that
                chameleon. Unlike a lot of other        pieces and moments that make   infl  uence the storytelling?
                Imperial and First Order characters,    you go “Whoa!” I tried to lean into   MC: Depicting her character
                she’s a villain not so much because     that as much as possible, to give   through her armor was the hardest

                of her belief in their ideology, but    him room for those eye-popping   part of the job at first. The armor is
                simply because she’s a survivor.        moments that readers love.    very beautiful, but also a bit stiff.
                She’s fascinating because she will        Because Phasma is light on   I wanted Phasma to be fl uent in
                                                        dialogue, I wrote pretty tightly to   the movements but I did not want
                                                        make sure we got the story beats   to turn her armor into a superhero
              “She’s a very dangerous                   we needed, and Marco kept pretty   costume. Andres Mossa and I
                   and powerful woman                   close to the script. But I think we   studied ways to make the chrome
                                                        were in great sync from day one,
                                                                                      realistic but not too heavy on the
                            to be around.”              particularly about what we    eye. He did a great job. It was a big
                                                        thought was so cool and engaging   challenge and I hope readers will
                                    Kelly Thompson      about Phasma and her story. I’m   like the fi nal result.




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