Page 29 - PC Gamer - UK (February 2020)
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E ARLY  AC CES S  PRE VIE W



                                                                                                                                               GTFO



















                                                       NEED TO KNOW

                                                       EXPECT TO PAY            DEVELOPER                PUBLISHER               LINK
                                                       £30                      10 Chambers Collective   In-house                gtfothegame.com


                                                                                                                Creep up behind enemies and you can
                                                       GTFO                                                     take them out with a charged melee
                                                                                                                attack – hugely preferably to dumping a
                                                                                                                torrent of bullets into them and alerting
                                                                                                                every other monster in the area.
                                                                                                                   You have weapons to help you survive,
                                                                                                                but each player can also choose a specific
                                                                                                                tool, allowing for some helpful
                                                       Four-player co-op in a world                             coordination. The scanner, for example,
                                                       that hates you                                           will show you where enemies are lurking
                                                                                                                – combine that with a mobile gun turret
                                                                                                                and pack full of landmines, and you can
                                                                                                                set traps to clear our the largest
                                                                  y teammates and I are dropped into            concentrations of beasties.
                                                                  complete darkness at the beginning of            Between fights, you also have to deal
                                                         M another mission. We’re apprehensive as               with light puzzles, and they too require
                                                                  we turn our flashlights on – past             teamwork. One person might need to find
                                                       experiences have taught me that bright lights can        and read out a code for another player to
                                                       disturb the fleshy, distorted creatures that roam        type it into a terminal, for example. They’re
                                                       these industrial wastes.                                 not challenging, but the (relatively) safe
                                                                                                                chambers they take place in let you catch
                                                                      The four of us have been forced down      your breath after an intense encounter
                                                                      here by the mysterious Warden to find the  and concentrate on something other than
                                                                      main reactor and switch it back online.   survival for a few minutes.
                                                                      Our plan is to first access a terminal
                                                                      through which we can locate our objective,  SHADOW PLAY
                                                                      and then make our way there, sneaking     It’s welcome pacing, because fights in
                                                                      through the enclosed metallic maze. It    GTFO can get stressful fast – especially if
                                                                      seems straightforward enough, but              your best-laid plans don’t work out.
                                                                      developer 10 Chambers Collective is  PL AYED     Where coordination fails, panic
                                                                      adept at throwing out curveballs that  IT      reigns, and it can be tough to claw
                                                                      put your teamwork to the test.                 your way back.
                                                                         “There are a lot of games that do              A lack of checkpoints makes
                                                                      cooperation, but there’s not much of an   these moments especially tense – if the
                                                                      emphasis on playing together,” the        whole team dies, you simply have to
                                                                      studio’s co-founder Svante Vinternatt tells  restart. While that could be frustrating,
                                                                      me. “In other co-op games, you can do     during my run through each failure just
                                                                      your own thing and it doesn’t really matter  leaves me keen to jump straight back in.
                                                                      if you communicate what you do and           The tactical challenge of beating the
                                                                      where you are. Those games are still fun,  mission is one reason to keep playing, but
                                                                      but we wanted to push that up a level and  really what keeps drawing me back is the
                                                                      really demand that you communicate        game’s carefully-crafted atmosphere.
                                                                      between teammates in GTFO.”               Particles float through the thick air,
                                                                         This is not a game where you can go in  making you feel like you’re in the belly of a
                                                                      all guns blazing. Sneaking, being cautious  metallic beast. A bridge you have to cross
                                                                      and keeping your team informed about      will simply end in complete darkness – or,
                                                                      your surroundings is the best way to      worse, a bank of fog in which a shadowy,
                                                                      survive. The mutant ghouls waiting for you  half-seen shape moves.
                                                                      in the gloom will attack at the first sign of  GTFO is out now on Steam Early
                                                                      life, so being stealthy is a vital technique.  Access, and 10 Chambers Collective plans
                                                                                                                to release the final build after a year. But
                                                                                                                the devs have been working on it since
                                                       “WE REALLY DEMAND THAT                                   2015, and it shows in an already
                                                       YOU COMMUNICATE BETWEEN                                  remarkably complete experience,

                             You can all draw on the map   TEAMMATES IN GTFO”                                   balancing stealth, action, and horror for an
                              to plan out your next move.                                                       agreeably frantic co-op experience.
                                                                                                                Rachel Watts



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