Page 132 - Wayfinders Guide to Eberron
P. 132
Watch pays little attention to the lower ^»ùÊ«Ý
districts, making them a haven for criminals
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and gangs. FRPH LQ D ZLGH UDQJH RI VKDSHV DQG VL]HV
This is a broad stereotype that doesn’t apply to $ W\SLFDO DLU WD[L PLJKW UHVHPEOH D URZERDW
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meanwhile, Central is a center of wealth and
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middle ward.
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Each ward is further subdivided into districts, WR ÁLJKW DQG OHYLWDWLRQ DQG WKLV LV ZKDW PDNHV
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includes the districts of Stonegard, Longstairs, PLOH DZD\ IURP 6KDUQ LWV HQFKDQWPHQWV ZLOO
and North Market. Lower Dura includes seven IDLO DQG LW ZLOO FUDVK
distinct districts. This book doesn’t delve deeply +RXVH /\UDQGDU PDLQWDLQV DQG OLFHQVHV
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If you’d like to know more about the districts of
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Sharn—along with more information about its
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many factions, plots, and locations—refer to the
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sources presented in the Appendix. VRPHRQH ZKR FDQ SLORW LW
GETTING AROUND Traveling from district to district involves
Sharn is an enormous city and traveling from lots of bridges and ramps, along with magic
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rough guideline… descend along threads of mystical energy. Lifts
• It takes up to 30 minutes to move around are designed to move cargo and can be up to 30
feet in diameter. Most lifts have rails but aren’t
within a particular ward.
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• If you’re traveling between wards, add 30
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minutes for each ward you pass through.
Should this happen to you, the section on falling
• Dura and Tavick’s Landing are especially later in this chapter may prove useful!
large; double the time to move through one There are many ways to speed up travel
WN \PM[M Y]IZ\MZ[ in Sharn. House Orien manages a system of
So traveling from Lower Menthis to Upper coaches; taking an Orien coach cuts travel
Central involves passing through three wards time in half and costs 2 CP per ward travelled.
(Lower Menthis to Lower Central, then Flight is the prefered way to get through Sharn,
ascending two levels) and can take up to 90 cutting travel down to a sixth of the usual time
minutes. If you want to add a little color to your (5 minutes per ward). It’s also more expensive:
travels, you can roll on the Street Encounters 2 SP per ward involved. The most common
tables when you pass through a district. The NWZU WN ÆQOP\ Q[ \PM [SaKWIKP J]\ UIVa ÆaQVO
+MV\ZIT Y]IZ\MZ Q[ WVTa KWVVMK\ML \W 6WZ\PMLOM mounts can also be encountered in Sharn:
and Menthis, and there’s no bridges between PQXXWOZQٺ[ OZQٺWV[ OTQLM_QVO[ I [UITT <ITMV\IV
Dura and Northedge. pteranodon), and giant owls can all be found
around the city.
132 CHAPTER 6 | THE SHAPE OF SHARN

