Page 164 - Wayfinders Guide to Eberron
P. 164

APPENDIX A: FURTHER READING





            After reading this ?IaÅVLMZ¼[ /]QLM, you may         ruins, sinister organizations, and treasure-laden
            have questions. What’s the Aurum? Who are            dungeons of Stormreach. In addition to providing
            the Daughters of Sora Kell? Just how many            Dungeon Masters with a richly detailed city for
            districts are there in Sharn, and what happens       their Xen’drik based campaigns, this supplement
            to adventurers in the Mournland? What’s in           presents information on the movers and shakers of
            Xen’drik? Until new material becomes available       Stormreach, ready-to-use adversaries, adventure
            NWZ \PM ÅN\P MLQ\QWV WN \PM DUNGEONS & DRAGONS       hooks, and location maps.
            :WTMXTIaQVO /IUM  aW] KIV ÅVL \PM IV[_MZ[ \W           Dragons of Eberron (3.5E): This supplement
            these questions and many more in the resources       delves into the mysterious Draconic Prophecy.
            created in previous editions of the game.            It explores the continent of Argonnessen,
                                                                 homeland of the dragons, and describes various
                                                                 new adventure sites. This book also investigates
            EBERRON SOURCEBOOKS                                  dragons on the continents of Khorvaire, Sarlona,

                                                                 and Xen’Drik.
            These resources are currently available as ebooks
                                                                   Dragonmarked (3.5E): This supplement
            via the Dungeon Master’s Guild at:
                                                                 explores each of the thirteen dragonmarked
                            DMsGuild.com                         houses in detail and presents advice for playing
            The -JMZZWV +IUXIQOV ;M\\QVO and -JMZZWV +IUXIQOV    dragonmarked characters within a house or guild.
            /]QLM both provide an overview of the world,         It also introduces new options for dragonmarked
            including advice on creating adventures and          characters, including prestige classes, feats, and
            a deeper look at the nations of Khorvaire and        spells. Finally, it discusses aberrant dragonmarks
            the lands beyond it. Either of these books can       and their role in a campaign.
            be useful for a Dungeon Master who wants               Eberron Campaign Guide (4E): Designed for
            further insight into the setting. The other books    the fourth edition of the DUNGEONS & DRAGONS
            IZM TIZOMTa \QML \W [XMKQÅK []JRMK\[  1N aW] _IV\    Roleplaying Game, this book presents a historical
            to run a campaign in the mysterious lands of         and geographical overview of the setting;
            Xen’drik, ;MKZM\[ WN @MV¼LZQS and +Q\a WN ;\WZUZMIKP   information on key locations, personalities, and
            PI^M I TW\ \W WٺMZ  1N aW]¼ZM OWQVO \W [\Ia PWUM     organizations; an introductory adventure; and a
            .Q^M 6I\QWV[ reveals more information about          bestiary of monsters and villains.
            the nations at the heart of Khorvaire, while           Eberron Campaign Setting (3.5E): The
            ,ZIOWVUIZSML expands on the dynasties that           ÅZ[\ [W]ZKMJWWS NWZ \PM [M\\QVO  \PQ[ XZW^QLM[ I
            dominate the magical economy.                        general overview of the world. This includes the
              All of these books were written for the revised    IZ\QÅKMZ KTI[[ IVL [\I\Q[\QK[ NWZ UWV[\MZ[ ]VQY]M
            third edition (3.5E) or the fourth edition (4E) of   to Eberron (deathless, daelkyr, quori), along with
            the Dungeons & Dragons Roleplaying Game.             a host of spells, feats, prestige classes, and other
            The setting material in these books is suitable to   game material.
            any Eberron campaign but the monsters, spells,         Eberron Player’s Guide (4E): This book
            classes, feats, or other game material in these      presents Eberron from the point of view of the
            books require adaptation for use in modern           adventurer exploring it. This includes everything
            campaigns.                                           a player needs to create Eberron characters in
                                                                 the fourth edition of the DUNGEONS & DRAGONS
              City of Stormreach (3.5E): Stormreach is an        Roleplaying Game.
            IL^MV\]ZMZ¼[ ÅZ[\ [\WX _PMV M`XTWZQVO \PM LQ[\IV\      Explorer’s Handbook (3.5E): This book
            land of Xen’drik. This book describes the shadowy    gives players everything they need to explore a



      164      THE WAYFARER’S GUIDE TO EBERRON
   159   160   161   162   163   164   165   166   167   168   169