Page 164 - Wayfinders Guide to Eberron
P. 164
APPENDIX A: FURTHER READING
After reading this ?IaÅVLMZ¼[ /]QLM, you may ruins, sinister organizations, and treasure-laden
have questions. What’s the Aurum? Who are dungeons of Stormreach. In addition to providing
the Daughters of Sora Kell? Just how many Dungeon Masters with a richly detailed city for
districts are there in Sharn, and what happens their Xen’drik based campaigns, this supplement
to adventurers in the Mournland? What’s in presents information on the movers and shakers of
Xen’drik? Until new material becomes available Stormreach, ready-to-use adversaries, adventure
NWZ \PM ÅN\P MLQ\QWV WN \PM DUNGEONS & DRAGONS hooks, and location maps.
:WTMXTIaQVO /IUM aW] KIV ÅVL \PM IV[_MZ[ \W Dragons of Eberron (3.5E): This supplement
these questions and many more in the resources delves into the mysterious Draconic Prophecy.
created in previous editions of the game. It explores the continent of Argonnessen,
homeland of the dragons, and describes various
new adventure sites. This book also investigates
EBERRON SOURCEBOOKS dragons on the continents of Khorvaire, Sarlona,
and Xen’Drik.
These resources are currently available as ebooks
Dragonmarked (3.5E): This supplement
via the Dungeon Master’s Guild at:
explores each of the thirteen dragonmarked
DMsGuild.com houses in detail and presents advice for playing
The -JMZZWV +IUXIQOV ;M\\QVO and -JMZZWV +IUXIQOV dragonmarked characters within a house or guild.
/]QLM both provide an overview of the world, It also introduces new options for dragonmarked
including advice on creating adventures and characters, including prestige classes, feats, and
a deeper look at the nations of Khorvaire and spells. Finally, it discusses aberrant dragonmarks
the lands beyond it. Either of these books can and their role in a campaign.
be useful for a Dungeon Master who wants Eberron Campaign Guide (4E): Designed for
further insight into the setting. The other books the fourth edition of the DUNGEONS & DRAGONS
IZM TIZOMTa \QML \W [XMKQÅK []JRMK\[ 1N aW] _IV\ Roleplaying Game, this book presents a historical
to run a campaign in the mysterious lands of and geographical overview of the setting;
Xen’drik, ;MKZM\[ WN @MV¼LZQS and +Q\a WN ;\WZUZMIKP information on key locations, personalities, and
PI^M I TW\ \W WٺMZ 1N aW]¼ZM OWQVO \W [\Ia PWUM organizations; an introductory adventure; and a
.Q^M 6I\QWV[ reveals more information about bestiary of monsters and villains.
the nations at the heart of Khorvaire, while Eberron Campaign Setting (3.5E): The
,ZIOWVUIZSML expands on the dynasties that ÅZ[\ [W]ZKMJWWS NWZ \PM [M\\QVO \PQ[ XZW^QLM[ I
dominate the magical economy. general overview of the world. This includes the
All of these books were written for the revised IZ\QÅKMZ KTI[[ IVL [\I\Q[\QK[ NWZ UWV[\MZ[ ]VQY]M
third edition (3.5E) or the fourth edition (4E) of to Eberron (deathless, daelkyr, quori), along with
the Dungeons & Dragons Roleplaying Game. a host of spells, feats, prestige classes, and other
The setting material in these books is suitable to game material.
any Eberron campaign but the monsters, spells, Eberron Player’s Guide (4E): This book
classes, feats, or other game material in these presents Eberron from the point of view of the
books require adaptation for use in modern adventurer exploring it. This includes everything
campaigns. a player needs to create Eberron characters in
the fourth edition of the DUNGEONS & DRAGONS
City of Stormreach (3.5E): Stormreach is an Roleplaying Game.
IL^MV\]ZMZ¼[ ÅZ[\ [\WX _PMV M`XTWZQVO \PM LQ[\IV\ Explorer’s Handbook (3.5E): This book
land of Xen’drik. This book describes the shadowy gives players everything they need to explore a
164 THE WAYFARER’S GUIDE TO EBERRON

