Page 57 - Wayfinders Guide to Eberron
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faiths assert that what appears to be dissolution is   Shavarath: The Battleground. This is the
            the natural process of the soul moving to a higher   XTIVM WN _IZ  IVL Q\ Q[ OZQXXML Ja I KWVÆQK\ \PI\
            XTIVM WN M`Q[\MVKM \PI\ UWZ\IT[ KIV VM^MZ \W]KP"     _QTT VM^MZ MVL  )ZUQM[ WN ÅMVL[ IVL KMTM[\QIT[
            joining with the Sovereigns, merging with the        have fought in Shavarath since the dawn of time,
            Silver Flame, or simply rejoining the cycle of life   I[[MZ\QVO \PI\ \PMQZ [\Z]OOTM[ IZM ZMÆMK\ML QV \PM
            in a new form. Nonetheless, Dolurrh is a gloomy      balance of good and evil across all reality.
            XTIVM ÅTTML _Q\P \PM TQVOMZQVO \ZIKM[ WN \PM LMIL      Syrania: The Azure Sky. Crystal spires
            When Dolurrh is remote it is impossible to           ÆWI\ QV I XMZNMK\ JT]M [Sa  .IZU[ IVL KITU
            resurrect the dead. When it’s coterminous ghosts     communities stretch across clouds. This is
            become more common. Resurrection spells are          \PM XTIVM WN XMIKM IVL ITT \PQVO[ \PI\ ÆW]ZQ[P
            easier to perform, but carry the risk of bringing    in times of peace. This includes commerce;
            back unwanted spirits.                               the Immeasurable Market of Syrania draws
              Fernia: The Sea of Fire. This plane                merchants and travelers from across reality.
            MVKWUXI[[M[ JW\P \PM ZI_ MTMUMV\IT NWZKM WN ÅZM        Thelanis: The Faerie Court. Similar to
            and the idea WN ÅZM" ÆIUM ][ML I[ I _MIXWV  I[ I     the Feywild of the core cosmology, Thelanis is
            force that holds darkness at bay, as a destructive   the plane of stories and the home of the fey. It
            power and force for change. It is home to all        is one of the easiest planes to reach, and many
            UIVVMZ WN ÅZM MTMUMV\IT[ IVL IT[W \W KMTM[\QIT[      tales begin with a hero unintentionally crossing
            IVL ÅMVL[ \PI\ MUJWLa \PM[M QLMI[                    into Thelanis.
              Irian: The Eternal Dawn. A plane of light            Xoriat: The Realm of Madness. Xoriat is
            and hope, Irian is the source of positive energy in   alien, the plane of things that are fundamentally
            Eberron.                                             unnatural. It challenges ideas of what is possible.
              Kythri: The Churning Chaos. The plane              Some can look upon Xoriat and see it as a place
            of chaos and change, Kythri is a morphic realm       of revelations; but most mortals who come to
            QV KWV[\IV\ Æ]`                                      close to Xoriat fall prey to madness. Xoriat is
              Lamannia: The Twilight Forest. While               the source of many aberrations, along with the
            Q\ Q[ KITTML I ¹.WZM[\º  4IUIVVQI MUJWLQM[           terrifying daelkyr.
            primordial nature, and contains every possible
            natural environment. It is home to massive           ASTRAL AND ETHEREAL
            beasts, lycanthropes, elementals, and other things
            \PI\ ZMÆMK\ \PM XW_MZ WN VI\]ZM                      The planes of Eberron are bound together in
              Mabar: The Endless Night. Mabar is the             their own cosmology. But the astral and ethereal
            darkness that hungers to consume light and life.     planes surround and enfold them, functioning
            It is the source of negative energy in Eberron,      M`IK\Ta I[ \PMa LW QV \PM KWZM KW[UWTWOa  1N
            and largely serves the same role as the Shadowfell   you wish to facilitate contact between Eberron
            in the core cosmology.                               and other settings, passage through the Deep
              Risia: The Plain of Ice. The counterpart of        Ethereal is the simplest way to accomplish it. The
            Fernia, Risia embodies water, winter, and all the    potential impact of contact between Eberron and
            ideas that can be embodied by them.                  other realms is discussed in chapter 1.


















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