Page 111 - Mordenkainen's Tome of Foes Deluxe
P. 111

HIDDEN BUT HOMEY
           Deep gnomes protect their enclaves with labyrinthine
           tunnels, traps, and armed guards, all designed to make
           the entrance to a settlement uninviting. But inside its
           borders, a deep gnome settlement is a warren shaped
           and decorated by the svirfneblin to make the place wel-
           coming and comfortable.
             Although they are skilled stonemasons, svirfneblin ap-
                                                                 Each deity in the gnome pantheon is an expert in
           preciate the beauty of natural stone and prefer either to
                                                               multiple fields of  activity who is capable of incredible  •
           carve to accentuate its features or to leave it unchanged.
                                                               feats. Yet these heroes also display shortcomings, such
           Their architecture is marked by smooth, curving shapes
                                                               as hesitance or selfishness. Only the chief gnome deity,
           rather than straight lines and hard edges.
                                                               Gari Glittergold, can convince the others to set aside
             Svirfneblin are intensely community-minded and have
                                                               personal concerns to embark on a grand excursion or to
           little concern about privacy among themselves. Thus,
                                                               work together toward a common goal. And according to
           they don't close off living spaces with doors or window
                                                               the gnomes, it is proven that their gods can accomplish
           coverings. Most of their homes are sparsely furnished
                                                               the impossible when they band together.
           dwellings of one or two rooms. Bed spaces, often carved
                                                                 Perhaps because of each community's particular out-
           into the cavern walls, are strung with hammocks for
                                                               look or because the gods frequently use illusory guises,
           each inhabitant, but often are otherwise empty except
                                                               several diverse ideas exist about the membership of the
           for stone coffers holding a few personal effects.
                                                               pantheon. In some communities, the gods are thought
                                                               to be all male or  all female; in some they are animals, or
           GNOME GODS
                                                               constructs made by Gari Glittergold. Some gnomes say
           WHO FORGED THE CHAINS THAT BIND TIAMAT IN           Gari has five allies, while others tally eleven.
                                                                 A consensus of sorts emerges from the totality of
           Avernus? Why do the modrons  go on the Great  March?
                                                               these beliefs. Most gnomes believe that Gari Glittergold
           Who is the Lady of  Pain, real()!? I can't tellyou. but the an-
                                                               and his seven able assistants dwell on, in, or under
           swers lie in the Colden Hills. And if  Carl and his  gang  don't   seven summits known as the Golden Hills. This is the
           know, it can't be known.                            place from where new gnomish souls are sent out to
                                                               experience the wider world, and to which they return to
                                   - Griballix, gnome of  Sigil
                                                               join the hallowed community of those who have come
                                                               before them. Urdlen is the only gnome deity that doesn't
           It  shouldn't be surprising that gnomes, inveterate inven-
                                                               dwell there, having been exiled by Gari for its refusal to
           tors that they are, have· an incredible number of legends
                                                               cooperate with the rest of the group.
           they tell about their deities. Every warren has its unique
                                                                 The Gnome Deities table lists the members of the
           repertoire of tales-some of them no doubt grounded
                                                               gnome pantheon. For each god, the table notes align-
           in fact, while others could be the products of imagina-
                                                               ment, province (the god's main areas of interest and
           tion. The distinction isn't important to the folk who take
                                                               responsibility), suggested domains for clerics who serve
           inspiration and pride from the stories of their gods, be-
                                                               the god, and a common symbol of the god. Several of the
           cause each legend is true in its own way.
                                                               gods in the table are described below.
           GN OME  D EIT I ES
            Deity                 Alignment  Province          Suggested Domains      Common Symbol
            Baervan Wildwanderer    NG     Woodlands           Nature                 Face of  a raccoon
            Baravar Cloakshadow     NG     Illusion, deception   Arcana,'~*  Trickery   Dagger against a hooded cloak
            Bleredd                  N     Labor, craft        Forge,* Light          Iron mule
            Callarduran Smoothhands   N    Mining, stone carving   Knowledge, Nature   Golden signet ring with six-
                                                                                      pointed star
            Flandal Steelskin       NG     Metalwork           Forge,* Knowledge      Flaming hammer
           Gaerdal lronhand         LG     Protection          War                    Iron band
           Gari Glittergold         LG     Primary god of  gnomes   Trickery          Gold nugget
           Gelf  Darkhearth         CN     Frustration, destruction   War             Broken anvil
            Nebelun                 CG     Invention, luck     Forge,* Knowledge, Trickery   Bellows and lizard tail
            Rill Cleverthrush       LN     Law, thought        Knowledge              Interlocking gears
           Segojan Earthcaller      NG     Earth, the dead     Grave,* Light          Glowing gemstone
           Sheyanna Flaxenstrand    CG     love, beauty, passion   Light              Two silver goblets
           Urdlen                   CE     Greed, murder       Death, War             White-clawed mole emerging
                                                                                      from ground
           *Appears in Xanathar's Guide to Everything
           **Appears in Sword Coast Adventurer's Guide



          CHAPTER 5  I HALFLINGS AND GNO~ES
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