Page 204 - Chronicles of Darkness
P. 204

case, leading into other magical realism-inspired Tales like   Perhaps they take their show on the road, seeking out
            Wake the Dead (p. 214). Or maybe the characters become  other twin cities all over the world to plunder them for
            unstuck from time, leading to Tales like A Journey Into Time  adventure, or else stop catastrophic collisions from Rome
            (p. 228) or Do-Over (p. 226).                    to Dubai. This could naturally lead into Urban Wandering
               Or, maybe they can only stabilize things, and instead of  (p. 235). If the God-Machine decides that these characters
            a chase, their relationship with the Polis Men becomes more  are troublemakers, though, it might lead them into such
            like a series of heists as the characters live in both cities, slip-  dangerous Tales as Proposition 279 (p. 223) or What Is It
            ping from one side to the other for their own benefit and to  Good For (p. 233).
            the frustration of the God-Machine and its agents.


                                THE SQUARES



                                   OF THE CITY




               Starting one night at midnight, a series of buildings all   The Truth: The tracks that allow the city blocks to move
            across the city begins to move in impossible ways for a short  (described below) are logistical Infrastructure. The streets over
            period of time. At the end of this movement, the last building  them, and the general culture of the area that keeps most
            to move vanishes. Only a few people notice these movements  people off the streets late at night, are a longstanding form
            or the fact that later buildings are in different locations and  of concealment Infrastructure. Editing the buildings out of
            some have vanished.                              existence, of course, is elimination Infrastructure.
            Infrastructure                                   Interchangeable Parts

               This tale takes place in a medium-sized or large city located   The characters in this tale should all be somewhat outside
            anywhere in the world. Every night a dozen or more buildings  of the normal ebb and flow of existence in this city. One
            in a single neighborhood of the city move and rearrange them-  may be a new arrival who is looking for work or taking time
            selves. This movement begins at midnight, but every night  off to write a novel. Another could be a temp worker who
            it begins one minute later, beginning at12:01 the next night  works a wide variety of jobs in different locations and has few
            and at 12:05 five nights later. Although it looks impossible,  lasting connections, and a third might be homeless. All that
            each building moves as a separate unit, while the streets and  is necessary is that these people not have stable jobs and be
            sidewalks curve and bend to keep up. The buildings move on  inclined to occasionally stay up past midnight.
            pairs of parallel sliding tracks that open up in the fabric of the
            streets and they travel at the speed of a fast walk. Anyone who   Blueprints
            is outside when this happens can see what is happening quite
            clearly, and also notices that almost no one within around   Every night, another building vanishes, and most of these
            half a mile of the affected area is outside while the buildings   buildings are inhabited. No one remembers the vanished people
            move or for the five minutes before or after.    except for the few people who have been unable to get inside at
               This movement is never simply linear. It looks like move-  midnight and some people with serious mental illnesses. All of
            ments of a complex two-dimensional puzzle, where one build-  these people remember that both an office building and a large
            ing moves south three blocks, then another near it moves west   apartment building have vanished, along with several smaller build-
            two blocks, allowing a third building to move north for three   ings. Several hundred people have already been edited out of reality.
            blocks, taking the first building’s place. This movement takes   The people who can see and hear the buildings move grow
            approximately 10 minutes to complete and at the end of it,   increasingly out of sync with everyone around them because
            the building the makes the last move vanishes. This building   they remember a growing number of people, businesses,
            and anyone inside of it are edited out of reality. Numbers in   restaurants, and shops that no one else does. Sometimes, the
            telephone books and cell phone contact lists vanish, business   first clue a person has to the fact that a particular building
            licenses and records disappear, people’s medical, bank, and   has vanished is that they mention a previously well-known
            tax records all vanish. No one remembers that anything is   shop or restaurant and everyone around them looks at
            different, except that a few people who had a loved one van-  them strangely. These comments cause everyone to look at
            ish may be inexplicably sad and lonely for several weeks. The   the characters oddly and to be increasingly distant. If the
            only people who notice that a building and the people in it   characters are unable to prevent the building from moving,
            have vanished are the people who see the buildings moving.   after several weeks they find that most of their close friends
                                                             have become somewhat distant acquaintances.

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                                                                         The Squares of the City
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