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A p p e n d ix  D :  C r e a t u r e   St a t i s t i c s

                             S PELLS AND CLASS FEATURES ALLOW CHARACTERS
                                                                       B o a r
                             to transform into animals, sum m on creatures
                                                                       Medium beast, unaligned
                             to serve as familiars, and create undead.
                             Statistics for such creatures are grouped   Armor Class 11  (natural armor)
                             in this appendix for your convenience. For   Hit Points 11  (2d8 + 2)
                             information on how to read a stat block, see   Speed 40 ft.
                             the Monster Manual.
                                                                         STR     DEX    C O N    INT   W IS   CHA
                                                                        13  (+1)   11  (+0)   12  (+1)       2 (-4)     9  (-1)   5  (-3)
                     Ba t
                     Tiny beast,  unaligned
                                                                       Senses passive Perception 9
                                                                       Languages —
                     Armor Class 12                                    Challenge 1/4  (50 XP)
                     Hit Points 1  (1d4 - 1)
                     Speed 5 ft., fly 30 ft.
                                                                       Charge.  If the boar moves at least 20 feet straight toward a
                       STR     DEX    CO N    INT    W IS   CHA        creature right before hitting it with a tusk attack, the target
                      2  (-4)   15  (+2)   8 (-1)     2  (-4)     12  (+1)   4  (-3)  takes an extra 3  (1d6)  slashing damage and  must succeed on a


                                                                       DC 11  Strength saving throw or be knocked  prone.
                     Senses blindsight 60 ft., passive Perception  11
                                                                       Relentless (Recharges after the Boar Finishes a Short or Long
                     Languages —
                                                                       Rest).  If the boar takes damage that reduces it to 0 hit points,
                     Challenge 0 (10 XP)
                                                                       unless the damage is  7 or more or from a critical  hit,  it drops to
                                                                       1  hit point instead.
                     Echolocation. While it can’t hear, the bat has no blindsight.
                                                                       A c t i o n s ________________________________________________
                     Keen Hearing. The bat has advantage on Wisdom  (Perception)
                                                                       Tusk.  Melee W eapon Attack: +3 to hit,  reach 5 ft., one target.
                     checks that rely on hearing.
                                                                       Hit: 4  (1d6 + 1)  slashing damage.
                     A c t i o n s ________________________________________________
                     Bite.  Melee  Weapon Attack: +0 to hit, reach  5 ft., one creature.   B r o w n  B e a r
                     Hit: 1  piercing damage.                          Large beast,  unaligned
                                                                       Armor Class 11  (natural armor)
                     B l a c k  B e a r
                                                                       Hit Points 34  (4d10 +  12)
                     Medium beast,  unaligned
                                                                       Speed 40 ft., climb 30 ft.
                     Armor Class 11  (natural armor)
                                                                         STR     DEX    C O N    INT   W IS   CHA
                     Hit Points 19  (3d8 + 6)

                                                                        19  (+4)   10  (+0)   16  (+3)           2 (-4)         13  (+1)   7 (-2)
                     Speed 40 ft., climb 30 ft.
                                                                       Skills Perception +3
                       STR     DEX    CO N    INT    W IS   CHA
                                                                       Senses passive Perception  13
                      15  (+2)   10  (+0)   14  (+2)     2   (-4)     12  (+1)   7 (-2)
                                                                       Languages —
                                                                       Challenge 1  (200 XP)
                     Skills Perception +3
                     Senses passive Perception  13
                     Languages —                                       Keen Smell. The bear has advantage on Wisdom  (Perception)
                     Challenge 1/2 (100 XP)                            checks that rely on  smell.
                                                                       A c t i o n s ________________________________________________
                     Keen Smell. The bear has advantage on Wisdom  (Perception)
                                                                       Multiattack. The bear makes two attacks, one with  its bite and
                     checks that rely on smell.
                                                                       one with its claws.
                     A c t i o n s ________________________________________________
                                                                       Bite.  Melee  Weapon Attack: +5 to hit,  reach  5 ft., one target.
                     Multiattack. The bear makes two attacks, one with  its bite and   Hit: 8  (1d8 + 4)  piercing damage.
                     one with  its claws.
                                                                       Claws.  Melee W eapon Attack: +5 to hit,  reach 5 ft., one target.
                     Bite.  Melee Weapon Attack: +3 to hit,  reach  5 ft., one target.  Hit: 11  (2d6 + 4)  slashing damage.
                     Hit: 5  (1d6 + 2)  piercing damage.
                     Claws.  Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
                     Hit: 1  (2d4 + 2)  slashing damage.
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