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nonhuman, 293, 296   druidic focus,  150, 151  exotic language. See language   Giant Killer (ranger). See Hunter’s   holy symbol. See Spellcasting:
                     Norse, 298, 299    See also spellcasting focus:   expenses, 157-158,  187   Prey  cleric; paladin
                     See also cleric; druid; paladin   druid  experience points  (XP), 15   gladiator. See under background   Horde Breaker (ranger). See
                   demiplanes. See planes of   druids and the gods, 69   multiclassing and. See under   gnome, 35-37  Hunter’s Prey
                     existence         Dueling. See under fighting styles   multiclassing   Gnome Cunning (gnome),  37   horse, riding. See creature
                   Destroy Undead. See under  duergar. See dwarf   Expert Divination  (wizard),  116   gnome names, 36   statistics
                     Channel  Divinity cleric options   Dungeon  Master (DM), 5   Expertise (bard), 54   gnome traits, 36-37   See also mounts and vehicles
                   Destructive Wrath  (cleric). See   Durable Summons  (wizard), 116   (rogue), 96   Gnomish, 37   how to play. See under rules
                     under Channel  Divinity cleric   duration. See under casting a spell   exploration, 8  See language   Huge. See size category
                     options           dwarf, 18-20       Extended Spell  (sorcerer). See   Goading Attack maneuver   human, 29-31
                   Devil’s Sight (warlock). See   dwarf names, 20   Metamagic   (fighter). See maneuvers   human ethnicities, 30-31
                     eldritch invocations   dwarf traits, 20   Extra Attack (barbarian), 49   gold dwarf. See dwarf   human names, 30, 31
                   Dexterity, 12, 176-177   Dwarven Armor Training   (bard), 55   gold piece (gp),  14   human traits, 31
                     Acrobatics,  176    (mountain dwarf), 20   (fighter), 72   See also coinage   variant, 31
                     checks, 176-177   Dwarven Combat Training, 20   (monk),  79   Gong of the Summit (monk). See   Hunter (ranger). See under ranger
                     Sleight of Hand,  177   Dwarven  Resilience, 20   (paladin), 85   Elemental Disciplines   archetypes
                     Stealth,  177     Dwarven Toughness  (hill dwarf),   (ranger), 92   grappled. See conditions   Hunter’s Prey (ranger), 93
                   Diamond Soul  (monk),  79   20         Eyes of the Rune Keeper (warlock).  grappling, 195   Hurl Through  Hell  (warlock),  109
                   d  (abbreviation). See dice   Dwarvish, 20   See eldritch invocations   gray dwarf. See dwarf   hustle. See action:  Dash action
                   dice, 6-7            alphabet,  122    Faerie. See planes of existence:   Greater Portent (wizard), 117   Hypnotic Gaze  (wizard), 117
                     d2 or d3, 7        See also language   Feywild, the      Great Old One, the  (warlock). See   ideals. See personality
                     percentile, 6     effect, 201        falling, 183         under otherworldly patrons   Ignan. See language
                   difficult terrain. See under   Elder Champion  (paladin), 87   False Identity (charlatan),  128   Great Weapon  Fighting. See under   illusion, 118, 203
                     movement          Eldritch Invocations  (warlock), 107   familiar (warlock),  107   fighting styles   school  (wizard). See under
                   Difficulty Class  (DC), 7, 174   eldritch invocations, 110-111   Fangs of the Fire Snake  (monk).  Great Wheel, the. See planes of   arcane traditions
                     typical DCs table,  174   Eldritch Knight (fighter). See under   See Elemental Disciplines   existence   illusionist, 118
                   dim  light. See light   martial archetypes   Far Realm. See planes of existence   grid  (variant),  192   Illusion Savant (wizard),  118
                   disadvantage,  7,  173   Eldritch  Master (warlock),  108   Fast Hands  (rogue), 97   Grim Harvest (wizard),  118   llluskan. See human ethnicities
                   Disarming Attack maneuver   Eldritch Sight (warlock). See   Fast Movement (barbarian), 49   group checks. See under ability   Illusory Reality (wizard),  118
                     (fighter). See maneuvers   eldritch invocations   Favored  Enemy (ranger), 91   check  Illusory Self (wizard), 118
                   Disciple of Life  (cleric), 60   Eldritch Spear (warlock). See   feats,  165-170   Guided Strike (cleric). See under   imp. See creature statistics
                   Disciple of the Elements (monk),   eldritch invocations   gaining,  165   Channel Divinity cleric options   Impostor (rogue), 97
                     80                Eldritch Strike  (fighter), 75   prerequisites, 165   guild artisan. See under   Improved Abjuration  (wizard), 115
                   Discovery (hermit),  134   electrum piece (ep). See coinage   Feinting Attack maneuver   background   Improved Combat Superiority
                   Disengage action. See under action   Elemental Affinity (sorcerer),  103   (fighter). See maneuvers   Guild  Membership  (guild artisan),   (fighter),  74
                   Distant Spell  (sorcerer). See   Elemental Attunement (monk).  Feral Instinct  (barbarian), 49   133  Improved Critical  (fighter), 72
                     Metamagic          See Elemental  Disciplines   Feral Senses  (ranger), 92   guild merchant. See under   Improved  Divine Smite  (paladin),
                   Distracting Strike maneuver   Elemental Chaos. See planes of   Fey Ancestry  (elf), 23   background   85
                     (fighter). See maneuvers   existence   (half-elf), 39    Hades. See planes of existence   Improved  Duplicity (cleric),  63
                   divination,  116-117, 203   Elemental  Disciplines  (monk), 81   Fey Presence (warlock),  108   half cover. See cover   Improved  Flare (cleric), 61
                     school  (wizard). See under   Elemental  Planes. See planes of   Feywild, the. See planes of   half-elf, 38-39   Improved  Minor Illusion  (wizard),
                     arcane traditions   existence          existence         half-elf names, 39   118
                   Divination Savant (wizard), 116   Elemental Wild Shape  (druid), 69   Fiendish Resilience  (warlock), 109   half-elf traits, 39   Improved War Magic (fighter), 75
                   Divine Domain  (cleric), 58   elf, 21-24   Fiendish Vigor (warlock). See   halfling, 26-28   improvised weapons. See under
                     domain spells,  58   elf names, 22-23   eldritch invocations   Halfling (language), 28   weapon
                   divine domains, 59   elf traits, 23-24   Fiend, the  (warlock). See under   See also language   incapacitated. See conditions
                     Knowledge, 59-60   Elf Weapon Training, 23, 24   otherworldly patrons   halfling names, 27   Indomitable  (fighter), 72
                     Life, 60          Elusive (rogue), 96   fighter, 45, 70-75  Halfling Nimbleness, 28   Indomitable Might (barbarian), 49
                     Light, 60-61      Elvish, 23           martial archetypes. See martial   halfling traits, 28   Infernal. See language
                     Nature, 61-62      alphabet, 123       archetypes        half-orc, 40-41    Infernal Legacy (tiefling), 43
                     Tempest, 62        See also language   quick build, 71   half-orc names, 41   Infiltration  Expertise (rogue), 97
                     Trickery, 62-63   Elysium. See planes of existence   Fighting Style (fighter), 72   half-orc traits, 41   initiative, 177, 189
                     War, 63           Empowered Evocation  (wizard),  (paladin), 84   hawk. See creature statistics   Inner Planes. See planes of
                   Divine Health  (paladin), 85   117       (ranger), 91      healing, 197         existence
                   Divine Intervention  (cleric), 59   Empowered Spell  (sorcerer). See   fighting styles, 72, 84, 91   hearing. See Wisdom:  Perception   Insight (skill). See under Wisdom
                   divine magic, 205    Metamagic           Archery, 72, 91    See also conditions   inspiration, 125
                     See also cleric; druid; paladin;   Empty Body (monk),  79   Defense, 72, 84, 91   heavily obscured,  183   instantaneous (spell duration), 203
                     ranger            enchantment,  117, 203  Dueling, 72, 84, 91   heavy (weapon property). See   Instinctive Charm  (wizard),  117
                   diviner, 116         school  (wizard). See under   Great Weapon  Fighting,  72, 84   weapon properties   Intelligence, 12, 177-178
                   Divine Sense (paladin), 84   arcane traditions   Protection, 72, 84   heavy armor. See armor and   Arcana,  177
                   Divine Smite (paladin), 85   Enchantment Savant (wizard),  117   Two-Weapon Fighting, 72, 91   shields  checks,  177-178
                   Divine Strike (cleric,  Life domain),   enchanter, 117   finding a hidden creature,  177   See also movement: in heavy   History,  177-178
                     60                encounters. See under travel   finding a hidden object, 178   armor  Investigation,  178
                     (cleric, Tempest domain), 62   encumbrance. See under lifting   finesse (weapon property). See   heavy weapons and Small   Nature, 178
                     (cleric, Trickery domain), 63   and carrying   weapon properties   creatures,  147   Religion, 178
                     (cleric, War domain), 63   entertainer. See  under background   fire damage. See damage types   height and weight. See under   Intimidating Presence (barbarian),
                   DM. See Dungeon  Master   Entropic Ward  (warlock), 110   Fist of Four Thunders  (monk). See   character   49-50
                   Dodge action. See under action   environment,  183-185   Elemental  Disciplines   Heightened Spell  (sorcerer). See   Intimidation  (skill). See under
                   domain spells. See under Divine   equipment,  14,  125, 143-161   Fist of Unbroken Air (monk). See   Metamagic   Charisma
                     Domain             background,  125    Elemental  Disciplines   Hellish  Resistance (tiefling), 43   Inured to Undeath  (wizard),  119
                   donning and doffing armor. See   packs, 151   Flames o f the Phoenix (monk).  Help action. See under action   Investigation  (skill). See under
                     armor and shields: getting into   size (variant),  144   See Elemental  Disciplines   hermit. See under background   Intelligence
                     and out of         starting,  143    flaws. See personality   hidden, 177,  178  invisible. See conditions
                   downtime activities, 187   See also adventuring gear;   Fleet of Foot (wood elf), 24   See also Dexterity: Stealth;   See also unseen attackers and
                   draconians, 34       armor and shields; tools;   Flexible Casting (sorcerer). See   finding a hidden creature;   targets
                   Draconic, 34         mounts and vehicles; weapon;   Font of Magic   finding a hidden object; hiding;   Invoke Duplicity (cleric). See under
                     alphabet,  124     and specific background entries   Flurry of Blows  (monk). See Ki   unseen attackers and targets   Channel  Divinity cleric options
                     See also language   under backgrounds   flying. See under movement   Hide action. See under action   Jack of All Trades  (bard), 54
                   Draconic Ancestry (dragonborn),   equipment packs. See under   Focused Conjuration  (wizard), 116   Hide in  Plain Sight (ranger), 92   jumping. See under movement
                     34                 equipment         Foe Slayer (ranger), 92   hiding,  177   Keen Senses  (elf), 23
                   Draconic Presence  (sorcerer),  102   See also specific class entries:   folk hero. See under background   high elf. See elf   Ki  (monk),  78
                   Draconic Resilience (sorcerer), 102   quick build   Font of Inspiration  (bard), 54   hill dwarf. See dwarf   saving throws,  78
                   Dragon Ancestor (sorcerer),  102   Escape the Horde (ranger). See   Font of Magic (sorcerer),  101   hirelings,  159   Ki-Empowered Strikes  (monk),  79
                   dragonborn, 32-34    Defensive Tactics   food and drink,  158,  185   History (skill). See under   ki points, 78
                   dragonborn names, 33-34   escaping a grapple,  195   expenses, 158   Intelligence   spells and, 80
                   dragonborn traits, 34   Eternal Mountain  Defense   food requirements,  185   Hit Dice, 12  knight. See background: noble
                   Dragon Wings  (sorcerer),  103   (monk). See Elemental   water requirements, 185   multiclassing and. See under   knight
                   draw or sheathe a weapon. See   Disciplines   foraging. See under travel   multiclassing  knocking a creature out, 198
                     objects: using during combat   Ethereal Plane. See planes of   force damage. See damage types   See also specific class entries   Know Your Enemy  (fighter), 73-74
                   Dreadful Word  (warlock). See   existence   forced march. See under   hit point maximum,  12,  15, 177   Knowledge domain  (cleric). See
                     eldritch invocations   Evasion  (monk),  79  movement    hit points,  12, 13,  15,  177,  under divine domains
                   drink (expenses),  158   (ranger). See Superior Hunter’s   forest gnome. See gnome   196-198  Knowledge o f the Ages  (cleric).
                   drop an object. See objects: using   Defense   Frenzy (barbarian), 49   Constitution and, 177   See under Channel  Divinity
                     during combat      (rogue), 96       frightened. See conditions   current, 196  cleric options
                   drow. See elf       Evasive Footwork maneuver   frog. See creature statistics   damage at 0. See under death   Land’s Stride (druid), 69
                   Drow Magic,  24      (fighter). See maneuvers   gaining a level,  15   saving throws   (ranger), 92
                   druid, 45, 64-69   evocation, 117-118, 203   Gargantuan. See size category   dropping to 0,  197-198   language,  17,  123,  125
                    druid circles. See druid circles   school  (wizard). See under   Gaze of Two Minds  (warlock). See   increasing with level,  15   Druidic. See Druidic
                    quick build, 65     arcane traditions   eldritch invocations   multiclassing and. See under   thieves’ cant. See thieves’ cant
                     spell list, 208   Evocation Savant  (wizard), 117   Gehenna. See planes of existence   multiclassing   Large. See size category
                   Druid Circle, 67   evoker, 117         gender. See character: sex and   starting,  12,  13  lawful evil. See alignment
                   druid circles, 68-69  Exceptional Training (ranger), 93   gender  subtracting damage from,  196   lawful good. See alignment
                    Circle of the Land, 68-69   exception-based rules. See under   getting into and out of armor. See   temporary, 198   lawful neutral. See alignment
                    Circle of the Moon, 69   rules          under armor and shields   holding breath. See suffocating   Lay on Hands  (paladin), 84
                   Druidic, 66        exhaustion,  181,  185, 291  Giant. See language  Holy Nimbus  (paladin), 86  learning spells. See specific
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