Page 32 - DnD_5e_Players_Handbook_(BnW_OCR)
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A l w a y s  A p p r e c i a t i v e              Ability Score Increase. Your Constitution score
           It’s rare for a gnome to be hostile or malicious unless he   increases by 1.
           or she has suffered a grievous injury. Gnomes know that   Artificer’s Lore. W henever you make an Intelligence
           most races don’t share their sense of humor, but they enjoy   (History) check related to magic items, alchemical
           anyone's company just as they enjoy everything else they set   objects, or technological devices, you can add twice your
           out to do.                                       proficiency bonus, instead of any proficiency bonus you
                                                            normally apply.
          even the tricksters am ong them are m ore playful   Tinker. You have proficiency with artisan’s tools
          than vicious.                                     (tinker’s tools). Using those tools, you can spend  1
           Size. Gnom es are between 3 and 4 feet tall and   hour and  10 gp worth of materials to construct a Tiny
          average about 40 pounds. Your size is Small.      clockw ork device (AC 5,  1  hp). The device ceases
           Speed. Your base walking speed is 25 feet.       to function after 24 hours (unless you spend  1  hour
           Darkvision. Accustomed to life underground, you have   repairing it to keep the device functioning), or when
          superior vision in dark and dim conditions. You can   you use your action to dismantle it; at that time, you can
          see in dim light within 60 feet of you as if it w ere bright   reclaim the materials used to create it. You can have up
          light, and in darkness as if it were dim light. You can't   to three such devices active at a time.
          discern color in darkness, only shades of gray.    W hen you create a device, choose one of the
           Gnome Cunning. You have advantage on all         following options:
          Intelligence, W isdom , and Charisma saving throws
                                                            Clockwork Toy. This toy is a clockw ork animal, monster,
          against magic.
                                                             or person, such as a frog, mouse, bird, dragon, or
           Languages. You can speak, read, and write Com m on
                                                             soldier. W hen placed on the ground, the toy m oves
          and Gnomish. The Gnomish language, which uses the
                                                             5 feet across the ground on each of your turns in a
          Dwarvish script, is renowned for its technical treatises
                                                             random direction. It makes noises as appropriate
          and its catalogs o f knowledge about the natural world.
                                                             to the creature it represents.
           Subrace. Two subraces of gnom es are found among
                                                            Fire Starter.  The device produces a miniature
          the worlds of D&D: forest gnom es and rock gnom es.
                                                             flame, which you can use to light a candle,
          Choose one of these subraces.
                                                             torch, or campfire. Using the device
                                                             requires your action.
          F o r e s t   G n o m e
                                                            Music Box. W hen opened, this music box
          As a forest gnome, you have a natural knack for illusion
                                                             plays a single song at a moderate volume.
          and inherent quickness and stealth. In the worlds of
                                                             The box stops playing when it
          D&D, forest gnom es are rare and secretive. They gather
          in hidden com m unities in sylvan forests, using illusions   reaches the song’s end or
          and trickery to conceal themselves from threats or   when it is closed.
          to mask their escape should they be detected. Forest
          gnom es tend to be friendly with other good-spirited
          w oodland folk, and they regard elves and good fey as
          their most important allies. These gnom es also befriend
          small forest animals and rely on them for information
          about threats that might prowl their lands.
           Ability Score Increase. Your Dexterity score
          increases by 1.
           Natural Illusionist. You know the minor illusion
          cantrip. Intelligence is your spellcasting ability for it.
           Speak with Small Beasts. Through sounds and
          gestures, you can com m unicate simple ideas with Small
          or smaller beasts. Forest gnom es love animals and often
          keep squirrels, badgers, rabbits, moles, w oodpeckers,
          and other creatures as beloved pets.
          R o c k   G n o m e
          As a rock gnome, you have a natural inventiveness and
          hardiness beyond that of other gnom es. Most gnom es
          in the worlds of D&D are rock gnom es, including the
          tinker gnom es of the Dragonlance setting.
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