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having been exiled. Or a dwarf might search for the axe Duergar
wielded by a mighty ancestor, lost on the field of battle In cities deep in the Underdark live the duergar, or gray
centuries ago. dwarves. These vicious, stealthy slave traders raid the
surface world for captives, then sell their prey to the other
Dwarf Names races of the Underdark. They have innate magical abilities
to become invisible and to temporarily grow to giant size.
A dwarf’s name is granted by a clan elder, in accordance
with tradition. Every proper dwarven name has been
used and reused down through the generations. A Languages. You can speak, read, and write Common
dwarf’s name belongs to the clan, not to the individual. and Dwarvish. Dwarvish is full of hard consonants and
A dwarf who misuses or brings shame to a clan name guttural sounds, and those characteristics spill over into
is stripped of the name and forbidden by law to use any whatever other language a dwarf might speak.
dwarven name in its place. Subrace. Two main subraces of dwarves populate the
worlds of D&D: hill dwarves and mountain dwarves.
Male Names: Adrik, Alberich, Baern, Barendd, Brottor,
Choose one of these subraces.
Bruenor, Dain, Darrak, Delg, Eberk, Einkil, Fargrim,
Flint, Gardain, Harbek, Kildrak, Morgran, Orsik, Hill Dwarf
Oskar, Rangrim, Rurik, Taklinn, Thoradin, Thorin, As a hill dwarf, you have keen senses, deep intuition, and
Tordek, Traubon, Travok, Ulfgar, Veit, Vondal remarkable resilience. The gold dwarves of Faerûn in
Female Names: Amber, Artin, Audhild, Bardryn, Dagnal, their mighty southern kingdom are hill dwarves, as are
Diesa, Eldeth, Falkrunn, Finellen, Gunnloda, Gurdis, the exiled Neidar and the debased Klar of Krynn in the
Helja, Hlin, Kathra, Kristryd, Ilde, Liftrasa, Mardred, Dragonlance setting.
Riswynn, Sannl, Torbera, Torgga, Vistra Ability Score Increase. Your Wisdom score in-
Clan Names: Balderk, Battlehammer, Brawnanvil, creases by 1.
Dankil, Fireforge, Frostbeard, Gorunn, Holderhek, Dwarven Toughness. Your hit point maximum
Ironfist, Loderr, Lutgehr, Rumnaheim, Strakeln, increases by 1, and it increases by 1 every time you
Torunn, Ungart gain a level.
Dwarf Traits Mountain Dwarf
As a mountain dwarf, you’re strong and hardy, accus-
Your dwarf character has an assortment of inborn abili-
tomed to a difficult life in rugged terrain. You’re probably
ties, part and parcel of dwarven nature.
on the tall side (for a dwarf), and tend toward lighter col-
Ability Score Increase. Your Constitution score in-
oration. The shield dwarves of northern Faerûn, as well
creases by 2.
as the ruling Hylar clan and the noble Daewar clan of
Age. Dwarves mature at the same rate as humans, but
Dragonlance, are mountain dwarves.
they’re considered young until they reach the age of 50.
Ability Score Increase. Your Strength score in-
On average, they live about 350 years.
creases by 2.
Alignment. Most dwarves are lawful, believing firmly
Dwarven Armor Training. You have proficiency with
in the benefits of a well-ordered society. They tend to-
light and medium armor.
ward good as well, with a strong sense of fair play and a
belief that everyone deserves to share in the benefits of a Elf
just order.
Size. Dwarves stand between 4 and 5 feet tall and aver- “I have never imagined such beauty existed,”
age about 150 pounds. Your size is Medium.
Speed. Your base walking speed is 25 feet. Your speed Goldmoon said softly. The day’s march had been difficult, but
is not reduced by wearing heavy armor. the reward at the end was beyond their dreams.
Darkvision. Accustomed to life underground, you have The companions stood on a high cliff over the fabled
superior vision in dark and dim conditions. You can see city of Qualinost.
in dim light within 60 feet of you as if it were bright light,
and in darkness as if it were dim light. You can’t discern Four slender spires rose from the city’s corners like glisten-
color in darkness, only shades of gray. ing spindles, their brilliant white stone marbled with shining
Dwarven Resilience. You have advantage on saving silver. Graceful arches, swooping from spire to spire, soared
throws against poison, and you have resistance against
poison damage (explained in chapter 9). through the air. Crafted by ancient dwarven metalsmiths,
Dwarven Combat Training. You have proficiency with they were strong enough to hold the weight of an army, yet
the battleaxe, handaxe, light hammer, and warhammer. they appeared so delicate that a bird lighting on them might
Tool Proficiency. You gain proficiency with the arti- overthrow the balance. These glistening arches were the city’s
san’s tools of your choice: smith’s tools, brewer’s supplies,
or mason’s tools. only boundaries; there was no wall around Qualinost. The
Stonecunning. Whenever you make an Intelligence elven city opened its arms lovingly to the wilderness.
(History) check related to the origin of stonework, you are —Margaret Weis & Tracy Hickman,
considered proficient in the History skill and add double Dragons of Autumn Twilight
your proficiency bonus to the check, instead of your nor-
mal proficiency bonus.
Chapter 2: Races
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D&D Basic Rules (Version 1.0). Not for resale. Permission granted to print and photocopy this document for personal use only.

