Page 64 - DnD 5e - Xanathar's Guide to Everything
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NUMBER OF SIBLINGS
             dlO     Siblings
           2 or lower   None
             3- 4    ld3
             5-6     ld4+1
             7- 8    ld6+2
             9-10    ld8+3

         BIRTH  ORDER
           2d6    Birth Order
            2    Twin, triplet, or quadruplet
           3-7   Older
           8-12   Younger

         FAMILY AND  FRIENDS
         Who raised you, and what was life like for you when you
         were growing up? You might have been raised by your
         parents, by relatives, or in an orphanage. Or you could
         have spent your childhood on the streets of a crowded
         city with only your fellow runaways a nd orphans to keep
         you company.
          Use the Family table to determine who raised you. If
         you know who your parents are but you get a result that
         does not mention one or both of them, use the Absent
         Parent table to determine what happened.
           Next, refer to the Family Lifestyle table to determine
         the general circumstances of  your upbringing. (Chapter
         5 of the Player's Handbook has more information about
         lifestyles.) The result on that table includes a number
         that is applied to your roll on the Childhood Home table,
         which tells you where you spent your early years. Wrap
                                                                             YEARS  LATER,  WHILE  SERVING ON A  SHI P'S C.REW.  SHE
         up this section by using the Childhood Memories table,
                                                                              CALLS ON A  B IT  OF HER MAG IC:  TO  HELP RIG  A  MAST
         which tells you how you were treated by other young-
         sters as you were growing up.
          Supplemental Tables. You can roll on the Relation-   ABSENT PARENT
         ship table to determine how your family members or
                                                                 d4    Fate
         other important figures in your life feel about you. You
                                                                       Your parent died (roll on the Cause of Death sup-
         can also use the Race, Occupation, and Alignment ta-
                                                                       plemental table).
         bles to learn more about the family members or guard-
         ians who raised you.                                     2    Your parent was imprisoned, enslaved, or other-
                                                                       wise taken away.
         FAMILY                                                   3    Your parent abandoned you.
           dlOO   Family                                          4    You'r parent disappeared to an unknown fate.
           01    None
           02    Institution, such as an asylum                FAMILY  LIFESTYLE
           03    Temple                                          3d  6   Lifestyle '
                                                                             1
          04-05  Orphanage                                        3    Wretched (-40)
          06- 07   Guardian                                      4-5   Squalid (-20)
          08- 15   Paternal or maternal aunt, uncle, or both; or ex-  6-8   Poor (-10)
                 tended family such as a tribe or clan           9- 12   Modest (+O)
          16-25   Paternal or maternal grandparent(s)           13-15   Comfortable (+10)
          26-35   Adoptive family  (same or different race)     16- 17   Wealthy (+20)
          36-55   Single father or stepfather                    18    Aristocratic (+40)
          56-75   Single mother or stepmother
                                                              *Use the number in this  result as a modifier to your roll on the
          76-00   Mother and father
                                                              Childhood Home table.
                                                                                  CHAPTER I  I C H ARACT ER OPTIO NS
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