Page 81 - DnD 5e - Xanathar's Guide to Everything
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CALLIGRAPHER'S SUPPLIES                                Nature. Your familiarity with physical geography
                                                                  makes it easier for you to a nswer questions or solve is-
             Activity                                  DC
                                                                  sues relating to the terrain around you.
             Identify writer of nonmagical script      10           Survival. Your understanding of geography makes it
             Determine writer's state of mind          15         easier to find  paths to civilization, to predict areas where
             Spot forged text                          15         villages or towns  might be found, and to avoid becom-
             Forge a signature                         20         ing lost. You have studied so many maps that common
                                                                  patterns, such as how trade routes evolve and where
            CARPENTER'S TOOLS                                     settlements a rise in relation to geographic locations, are
            Skill at carpentry enables a character to construct   familiar to you.
            wooden structures. A carpenter can build a house, a     Craft  a Map. While traveling, you can draw a map as
            shack, a wooden cabinet, or similar items.            you go in addition to engaging in other activity.
              Components. Carpenter's tools  include a saw, a ham-
            mer, nails, a hatchet, a square, a ruler, an adze, a plane,   CARTOGRAPHER'S TOOLS
            and a chisel.                                          Activity                                  DC
             History. This tool proficiency aids you in identifying   Determine a  map's age and origin      10
            the use and the origin of  wooden buildings and other   Estimate direction and distance to a landmark   15
            large wooden objects.                                                                            15
              Investigation. You gain additional insight when in-  Discern that a  map is fake
            specting areas within wooden structures, because you   Fill in a missing part of  a map          20
            know tricks of construction that can conceal areas from
            discovery.                                            COBBLER'S TOOLS
              Perception. You can spot irregularities in wooden   Although the cobbler's trade might seem too humble for
            walls or floors, making it easier to find trap doors and   an adventurer, a good pair of boots will see a character
            secret passages.                                      across rugged wilderness and through deadly dungeons.
              Stealth. You can quickly assess the weak spots in a   Components. Cobbler's tools consist of  a hammer,
            wooden floor,  making it easier to avoid the places that   an awl, a knife, a shoe stand, a cutter, spare leather,
            creak and groan when they're stepped on.              and thread.
              Fortify. With 1 minute of work and raw materials,     Arcana, History. Your knowledge of  shoes aids you in
            you can make a door or window harder to force open.   identifying the magical properties of enchanted boots or
            Increase the DC needed to open it by 5.               the history of  such items.
              Temporary Shelter. As part of a long rest, you can    Investigation. Footwear holds a surprising number
            construct a lean-to or a similar s helter to keep your   of secrets. You can learn where someone has recently
            group dry and in the shade for the duration of the rest.   visited by examining the wear a nd the dirt that has ac-
            Because it was fashioned quickly from whatever wood   cumulated on their shoes. Your experience in repairing
            was available, the shelter collapses ld3 days after being   shoes makes it easier for you to identify where damage
            assembled.                                            might come from.
                                                                    Maintain Shoes. As part of a long rest, you can repair
            CARPENTER'S TOOLS                                     your companions' shoes. For the next 24 hours, up to six
                                                                  creatures of  your choice who wear shoes you worked on
             Activity                                  DC
                                                                  can travel up to 10 hours a day without making saving
             Build a simple wooden structure           10
                                                                  throws to avoid exhaustion.
             Design a complex wooden structure         15           Craft  Hidden Compartment. With 8 hours of  work,
             Find a weak point in a wooden wall        15         you can add a hidden compartment to a pair of  shoes.
             Pry apart a door                          20         The compartment can hold an object up to 3 inches long
                                                                  a nd 1 inch wide and deep. You make an Intelligence
            CARTOGRAPHER'S TOOLS                                  check using your tool proficiency to determine the In-
            Using cartographer's tools, you can create accurate   telligence (Investigation) check DC needed to find  the
            maps to make travel easier for yourself a nd those who   compartment.
            come after you. These maps can range from large-scale
            depictions of mountain ranges to diagrams that show   COBBLER'S TOOLS
            the layout of a dungeon level.                         Activity                                  DC
              Components. Cartographer's tools consist of a        Determine a shoe's age and origin         10
            quill, ink, parchment, a pair of compasses, calipers,   Find a hidden compartment in a boot heel   15
            and a ruler.
              Arcana, History, Religion. You can use your knowl-
            edge of maps and locations to unearth more detailed   COOK'S UTENSILS
            information when you use these skills. For instance, you   Adventuring is a hard life. With a cook along on the jour-
            might spot hidden messages in a map, identify when the   ney, your meals will be much better than the typical mix
            map was made to determine if  geographical features   of hardtack and dried fruit.
            have changed since then, and so forth.                  Components. Cook's utensils include a metal pot,
                                                                  knives, forks, a stirring spoon, and a ladle.



            CHAPTER 2  I DUNGEON  \1'\STER'S TOOLS
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