Page 140 - Dungeons and Dragons - Players Handbook
P. 140

SAILOR                                             d6  Ideal
            Vou sailed on a seagoing  vessel for years.  In that  1  Respecl. The Ihing Ihal keeps a ship logelher is mulual
            time, you faced down mighty storms,  monsters  of the  respecl belween caplain and crew. (Good)
            deep, and those who wanted  to sink your craft to the  2  Fairness. We ali do lhe work, so we ali share in lhe
            bottomless  depths.  Your first love is the distant  line of  rewards. (Lawful)
            the horizan,  but the time has come to try your hand  3  Freedom. The sea is freedom-Ihe  freedom lo go
            at something  new.                                     anywhere and do anything. (Chaolic)
              Discuss  the nature  of the ship you previously  sailed  4  Maslery. I'm a predalor, and lhe olher ships on lhe sea
            with your Dungeon  Master. Was it a merchant  ship,    are my prey. (Evil)
            a naval vessel, a ship of discovery,  or a pirate ship?  5  People. I'm committed lo my crewmales, not lo ideais.
            How famous (or infamous)  is it? Is it widely traveled?
            Is it stiII sailing,  or is it missing  and presumed  lost  (Neulral)
            with ali hands?                                     6  Aspiralion. Someday 1'11 own my own ship and charl
              What were your duties on board-boatswain,  capta in,  my own desliny. (Any)
            navigator,  cook, or some other position?  Who were the
            captain  and first mate? Did you leave your ship on good  d6  Bond
            terms with your fellows, or on the run?             1   I'm loyal lo my captain first, everything else second.
            Skill Proficiencies:  Athletics,  Perception        2  The ship is mosl important-crewmates  and caplains
            Tool Proficiencies:  Navigator's  tools, vehides  (water)  come and go.
            Equipment:  A belaying  pin (dub), 50 feet of silk rope,  3  1'11always remember my firsl ship.
              a lucky charm  such as a rabbit foot or a small stone  4  In a harbor lown, I have a paramour whose eyes nearly
              with a hole in the center (or you may roll for a random  slole me from lhe sea.
              trinket  on the Trinkets  table in chapter  5), a set of  5  I was chealed oul of my fair share of lhe profils, and I
              common  dothes,  and a belt pouch containing  10 gp  wanl lo gel my due.
                                                                6   Rulhless pirales murdered my caplain and crewmales,
            FEATURE:  SHIP'S  PASSAGE
                                                                    plundered our ship, and lefl me lo die. Vengeance will
            When you need to, you can secure  free passage  on
            a sailing  ship for yourself  and your adventuring      be mine.
            companions.  Vou might sail on the ship you served  on,
            or another  ship you have good relations  with (perhaps  d6  Flaw
            one captained  bya former crewmate).  Because  you're  1  I follow orders, even if I Ihink Ihey're wrong.
            calling in a favor, you can't be certain  of a schedule  or  2  1'11say anylhing lo avoid having lo do exlra work.
            route that wiII meet your every need. Your Dungeon  3   Once someone queslions my courage, I never back
            Master wiII determine  how long it takes to get where   down no maller how dangerous lhe silualion.
            you need to go. In return  for your free passage,  you  4  Once I slarl drinking, il's hard for me lo slop.
            and your companions  are expected  to assist the crew
                                                                5   I can'l help but pockel loose coins and olher Irinkels I
            during the voyage.
                                                                    come across.
            SUGGESTED   CHARACTERISTICS                         6   My pride will probably lead lo my deslruclion.
            Sailors  can be a rough lot, but the responsibilities  of
            life on a ship make them generally  reliable  as welI. Life  VARIANT  SAILOR:  PIRATE
            aboard  a ship shapes  their outlook and forms their most  Vou spent your youlh under the sway of a dread pirate,
            important  attachments.                           a ruthless  cutthroat  who taught you how to survive  in a
                                                              worId of sharks  and savages.  You've indulged  in larceny
              d8  Personalily Trail                           on the high seas and sent more than one deserving  soul
              1   My friends know they can rely on me, no matter what.  to a briny grave. Fear and bloodshed  are no strangers
              2   I work hard so that I can play hard when lhe work  to you, and you've garnered  a somewhal  unsavory
                  is done.                                     reputation  in many a port town.
                  I enjoy sailing inlo new porls and making new friends  If you decide thal your sailing  career  involved piracy,
                                                              you can choose  the Bad Reputalion  feature  (see sidebar)
                  over a flagon of ale.
                                                               instead  of the Ship's Passage  feature.
              4   I slrelch lhe Irulh for lhe sake of a good slory.
              5   To me, a lavem brawl is a nice way lo gel lo know a  •••                                ••
                                                               VARIANT  FEATURE:  BAD  REPUTATION
                  new cily.
                                                                Ifyour characler has a sailor background, you may selecl Ihis
              6   I never pass up a friendly wager.
                                                                background fealure inslead ofShip's Passage.
              7   My language is as foul as an olyugh nesl.      No malter where you go, people are afraid of you due lo
              8   Ilike a job well done, especially if I can convince  your repulalion. When you are in a civilized seltlement, you
                  someone else lo do il.                        can gel away wilh minor criminal offenses, such as refusing
                                                                to pay for food at a tavern ar breaking down doors at a local
                                                                shop, since mosl people will nol reporl your aclivily lo lhe
                                                                aulhorilies.
                                                               ••                                         ••

                                                                           PART  1  PERSONALlTY  ANO  BACKGROUNO
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