Page 236 - Dungeons and Dragons - Players Handbook
P. 236
Range: 60 feet Each time the target takes damage, it makes a new
Components: V, 5 Wisdom saving throw against the spell. If the saving
Duration: Concentration, up to I minute throw succeeds, the spell ends.
Vou attempt to beguile a beast that you can see within At Higher Leve/s. When you cast this spell with
range. lt must succeed on a Wisdom saving thraw or be a 9th.level spell slot, the duration is concentration,
charmed by you for the duration. ]f you or creatures that up to 8 hours.
are friendly to you are fighting it, it has advantage on the DOMINATE PERSON
saving thraw. 5th.level enchantment
While the beast is charmed, you have a telepathic link
with it as long as the two of you are on the same plane Casting Time: I action
of existence. Vou can use this telepathic link to issue Range: 60 feet
commands to the creature while you are conscious (no Components: V, 5
action required), which it does its best to obey. Vou can Duration: Concentration, up to I minute
specifya simple and general course of action, such as Vou attempt to beguile a humanoid that you can see
"Attack that creature." "Run over there," or "Fetch that within range. lt must succeed on a Wisdom saving
objec!." If the creature completes the order and doesn't throw or be charmed by you for the duration. Ifyou or
receive further direction from you, it defends and creatures that are friendly to you are fighting it, it has
preserves itself to the best of its ability. advantage on the saving throw.
Vou can use your action to take total and precise While the target is charmed, you have a telepathic link
contraI of the targe!. Until the end of your next turn, the with it as long as the two of you are on the same plane
creature takes only the actions you choose, and doesn't of existence. Vou can use this telepathic link to issue
do anything that you don't allow it to do. During this commands to the creature while you are conscious (no
time, you can also cause the creature to use a reaction, action required), which it does its best to obey. Vou can
but this requires you to use your own reaction as well. specify a simple and general course of action, such as
Each time the target takes damage, it makes a new "Attack that creature," "Run over there," or "Fetch that
Wisdom saving thraw against the spell. ]f the saving object." If the creature completes the order and doesn't
throw succeeds, the spell ends. receive further direction from you, it defends and
At Higher Leve/s. When you cast this spell with a preserves itself to the best of its ability.
5th.level spell slot, the duration is concentration, up Vou can use your action to take total and precise
to 10 minutes. When you use a 6th.level spell slot, contrai of the targe!. Until the end of your next turn, the
the duration is concentration, up to I hour. When you creature takes only the actions you choose, and doesn't
use a spell slot of 7th levei or higher, the duration is do anything that you don't allow it to do. During this
concentration, up to 8 hours. time you can also cause the creature to use a reaction,
but this requires you to use your own reaction as well.
DOMINATE MONSTER Each time the target takes damage, it makes a new
8th.level enchantment Wisdom saving throw against the spell. If the saving
Casting Time: I action throw succeeds, the spell ends.
Range: 60 feet At Higher Leve/s. When you cast this spell using
Components: V, 5 a 6th.level spell slot, the duration is concentration,
Duration: Concentration, up to I hour up to 10 minutes. When you use a 7th.level spell slot,
the duration is concentration, up to I hour. When you
Vou attempt to beguile a creature that you can see
within range. lt must succeed on a Wisdom saving use a spell slot of 8th levei or higher, the duration is
throw or be charmed by you for the duration. If you or concentration, up to 8 hours.
creatures that are friendly to you are fighting it, it has DRAWMIJ'S INSTANT SUMMONS
advantage on the saving throw. 6th.level conjuration (ritual)
While the creature is charmed, you have a telepathic
link with it as long as the two of you are on the same Casting Time: I minute
plane of existence. Vou can use this telepathic link to Range: Touch
issue commands to the creature while you are conscious Components: V, 5, M (a sapphire worth 1,000 gp)
(no action required), which it does its best to obey. Vou Duration: Until dispelled
can specify a simple and general course of action, such Vou touch an object weighing 10 pounds or less whose
as "Attack that creature," "Run over there," or "Fetch longest dimension is 6 feet or less. The spellleaves an
that object." If the creature completes the order and invisible mark on its surface and invisibly inscribes the
doesn't receive further direction from you, it defends na me of the item on the sapphire you use as the material
and preserves itself to the best of its ability. componen!. Each time you cast this spell, you must use
Vou can use your action to take total and precise a different sapphire.
contraI of the targe!. Until the end of your next turn, the At any time thereafter, you can use your action to
creature takes only the actions you choose, and doesn't speak the item's name and crush the sapphire. The item
do anything that you don't allow it to do. During this instantly appears in your hand regardless of physical or
time, you can also cause the creature to use a reaction, planar distances, and the spell ends.
but this requires you to use your own reaction as well.
PART 3 SPELLS
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