Page 289 - Dungeons and Dragons - Players Handbook
P. 289

Vou conjure a mass of thiek, stieky webbing at a point of  Vou and up to ten willing ereatures you ean see
          your ehoice within range, The webs fill a 20-foot eube  within range assume a gaseous form for the duration,
          from that point for the duration, The webs are diffieult  appearing as wisps of c1oud. While in this c10ud form,
          terrain and lightly obseure their area.            a ereature has a flying speed of 300 feet and has
            If the webs aren't anehored between two solid masses  resistanee to damage from nonmagieal weapons. The
          (sueh as walls or trees) or layered aeross a floar, wall,  only aetions a ereature ean take in this form are the
          or eeiling, the eonjured web eollapses on itself, and the  Dash aetion or to revert to its normal formo Reverting
          spell ends at the start of your next turn. Webs layered  takes I minute, during whieh time a ereature is
          over a flat surfaee have a depth of 5 feel.        ineapacitated and ean't move. Until the spell ends, a
            Eaeh ereature that starts its turn in the webs or that  ereature ean revert to c10ud form, whieh also requires
          enters them during its turn must make a Dexterity  the I-minute transformation.
          saving throw. On a failed save, the ereature is restrained  If a ereature is in c10ud form and flying when the effeet
          as long as it remains in the webs or until it breaks free.  ends, the ereature deseends 60 feet per round for 1
            A ereature restrained by the webs ean use its aetion to  minute until it lands, which it does safely. If it ean't land
          make a Strength eheek against your spell save De. If it  after 1 minute, the ereature falls the remaining distanee.
          sueeeeds, it is no longer restrained.
            The webs are flammable. Any 5-foot eube of webs  WINDWALL
          exposed to fire burns away in 1 round, dealing 2d4 fire  3rd-/evel evocation
          damage to any ereature that starts its turn in the /ire.  Casting Time: 1 action
                                                             Range: 120 feet
          WEIRD                                              Components:  V,S, M (a tiny fan and a feather of
          9th-levei illusion                                  exotic origin)
          Casting Time: 1 aetion                             Duration: Concentration, up to I minute
          Range: 120 feet                                    A wall of strong wind rises from the ground at a point
           Components:  V, S                                 you choose within range. Vou ean make the wall up
           Duration: Coneentration, up to one minute         to 50 feet long, 15 feet high, and 1 foot thick. Vou ean
           Drawing on the deepest fears of a group of ereatures,  shape the wall in any way you ehoose so long as it
          you ereate illusory ereatures in their minds, visible  makes one continuous path along the ground. Thewall
           only to them. Eaeh ereature in a 30-foot-radius   lasts for the duration.
           sphere eentered on a point of your ehoice within   When the wall appears, each creature within its area
           range must make a Wisdom saving throw. On a failed  must make a Strength saving throw. A ereature takes
           save, a ereature beeomes frightened for the duration.  3d8 bludgeoning damage on a failed save, or half as
           The illusion ealls on the ereature's deepest fears,  much damage on a successful one.
           manifesting its worst nightmares as an implaeable  The strong wind keeps fog, smoke, and other gases at
           threal. At the start of eaeh of the frightened ereature's  bay. Small or smaller flying ereatures or objects can't
           turns, it must sueeeed on a Wisdom saving throw or  pass through the wall. Loose, Iightweight materiais
           take 4dlO psyehie damage. On a sueeessful save, the  brought into the wall fly upward. Arrows, bolts, and
           spell ends for that ereature.                     other ordinary projectiles launehed at targets behind
                                                             the wall are deflected upward and automatically miss.
           WIND  WALK                                        (Boulders hurled by giants or siege engines, and similar
           6th-levei transmutation                           projectiles, are unaffeeted.) Creatures in gaseous form
           Casting Time: I minute                            can't pass through il.
           Range: 30 feet
           Components:  V, S, M (/ire and holy water)        WISH
           Duration: 8 hours                                 9th-levei conjuration
                                                             Casting Time: I aelion
                                                             Range: Self
                                                             Components:  V
                                                             Duration:  Instantaneous
                                                             Wish is the mightiest spell a mortal ereature can
                                                             easl. By simply speaking aloud, you can alter the very
                                                             foundations of reality in accord with your desires.
                                                               The basic use of this spell is to duplieate any other
                                                             spell of 8th levei or lower. Vou don't need to meet any
                                                             requirements  in that spell, including costly eomponents.
                                                             The spell simply takes effecl.
                                                               Alternatively, you ean ereate one of the following
                                                             effecls of your ehoice:
                                                               Vou ereale one object of up to 25,000 gp in value thal
                                                               isn't a magic item. The objeel ean be no more than



           PART 3 I SPELLS
   288
   284   285   286   287   288   289   290   291   292   293   294