Page 108 - Dragonix - DM Options, Monster Talents II
P. 108
Innate Spellcasting. Zuggtmoy’s innate 0 hit points and doesn’t regenerate.
spellcasting ability is Charisma (spell save DC 17).
Zuggtmoy can innately cast the following spells,
requiring no material components: Summon Demon (1/day)
3/day: wall of thorns Type: Action.
1/day: symbol (death)
Talent Cost: 4 (Counts as 4 Talents).
Summon Demon (1/Day). Zuggtmoy summons
Magic Immunity I 2d4 vrocks. A summoned demon appears in an
Type: Trait. unoccupied space within 60 feet of Zuggtmoy,
acts as an ally of Zuggtmoy, has no talents, and
Talent Cost: 2 (Counts as 2 Talents).
can't summon other demons. It remains for one
Zuggtmoy is immune to 1st level spells, but not to minute, until it or Zuggtmoy dies, or until Zuggtmoy
cantrips. dismisses it as an action.
Magic Immunity II Summon Shamblers (1/Day)
Type: Trait. Type: Action.
Prerequisite Magic Immunity I Talent Cost: 3 (Counts as 3 Talents).
Zuggtmoy is immune to spells of 2nd level and Summon Shamblers (1/Day). Zuggtmoy summons
below, but not to cantrips. 1d4+1 spore-infested shambling mounds. A
summoned shambling mound appears in an
unoccupied space within 60 feet of Zuggtmoy,
Magic Weapon Resistance I acts as an ally of Zuggtmoy and has no talents.
Type: Trait. It remains until it or Zuggtmoy dies, or until
Zuggtmoy dismisses it as an action.
Talent Cost: 2 (Counts as 2 Talents).
Zuggtmoy is resistant to bludgeoning, piercing,
and slashing damage from +1 magical weapons or Swift Spellcaster (3/day)
weaker. Type: Trait.
Talent Cost: 3 (Counts as 3 Talents).
Magic Weapon Resistance II Swift Spellcaster (3/Day). Zuggtmoy can take a
Type: Trait. bonus action to cast a spell that has a casting time
of 1 action.
Prerequisite Magic Weapon Resistance I
Zuggtmoy is resistant to bludgeoning, piercing,
and slashing damage from +2 magical weapons or Toxic Aura
weaker. Type: Trait.
Toxic Aura. Zuggtmoy can activate or deactivate
Regeneration this feature as a bonus action. While active, the aura
deals 10 poison damage to any creature that ends
Type: Trait.
its turn within 20 feet of Zuggtmoy.
Regeneration. Zuggtmoy regains 10 hit points
at the start of her turn while in contact with the
ground. If Zuggtmoy takes acid or radiant damage,
this trait doesn’t function at the start of her next
turn. Zuggtmoy dies only if she starts her turn with
Chapter 2. Mordenkainen's Tome of Foes 107

