Page 103 - Dragonix - DM Options, Monster Talents II
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throw or have its hit points reduced to 0. Undead
and fiends ignore this effect.
Extra Legendary Action
Type: Trait.
Talent Cost: 2 (Counts as 2 Talents).
Orcus can take 1 extra legendary action before the
start of his next turn. Orcus can retake this talent
up one additional time. The extra legendary action
stacks.
Innate Spellcasting
Type: Trait.
Innate Spellcasting. Orcus’s innate spellcasting
ability is Charisma (spell save DC 23). Orcus can
innately cast the following spells, requiring no
material components:
At-will: blight, detect evil and good
3/day each: negative energy flood, telekinesis
Innate Spellcasting II
Type: Trait.
Prerequisite Innate Spellcasting
Innate Spellcasting. Orcus’s innate spellcasting
ability is Charisma (spell save DC 23). Orcus can
innately cast the following spells, requiring no
Aura of Annihilation material components:
3/day each: enervate, teleport
Type: Trait.
1/day: symbol (death)
Talent Cost: 2 (Counts as 2 Talents).
Aura of Annihilation. Orcus can activate or
deactivate this feature as a bonus action. While Improved Multiattack
active, the aura deals 10 necrotic damage to any Type: Trait.
creature that ends its turn within 30 feet of Orcus.
Talent Cost: 3 (Counts as 3 Talents).
Undead and fiends ignore this effect.
Multiattack. Orcus makes three attacks: two with
his Wand of Orcus and one with his tail.
Doomstrike
Type: Trait.
Lord of Undeath
Talent Cost: 3 (Counts as 3 Talents).
Type: Trait.
Doomstrike. If Orcus's wand of orcus melee attack
Lord of Undeath. A mortal creature slain by Orcus
roll against a target succeeds by 5 or more, the
rises as a wraith at the start of Orcus's next turn.
target must make a DC 24 Constitution saving
It acts as an ally of Orcus and has no talents. It
102 Chapter 2. Mordenkainen's Tome of Foes

