Page 29 - Dragonix - Character Options, Talents III
P. 29
Orcish Weapon Training
You grew up learning the use of your tribe's
traditional weapons.
Benefit: You gain proficiency with the club, spear,
greatclub, greataxe, and maul.
Monstrous Athleticism
You are more athletic and stronger than others.
Benefit: You have advantage on Strength
(Athletics) checks. When you make a Long Jump,
you cover a number of feet up to your Strength
score + twice your proficiency bonus. When you
make a High Jump, you leap into the air a number
of feet equal to 3 + your Strength modifier + your
proficiency bonus if you move at least 5 feet on foot
immediately before the jump. When you make a
standing high jump, you can jump only half that
distance. Benefit: Your body evolves further. Choose any one
of the Animal Enhancement options given to you at
1st level.
Relentless Endurance
Your lineage makes you difficult to bring down.
Extra Animal Enhancement II
Benefit: When your hit points is reduced to 0 but
Your body has maximized its ability to incorporate
not killed outright, you can drop to 1 hit point
instead. animal characteristics.
Prerequisite: Class level 9, Constitution 20 or higher,
Once you use this feature, you cannot use it again
until you finish a long rest. Extra Animal Enhancement I
Benefit: Your body evolves even further. Choose
any one of the Animal Enhancement options given
to you at 5th level.
Simic Hybrid
Electricity Discharger
Your body can generate electricity that shocks foes.
Chameleon Skin
Benefit: When a creature within 5 feet of you hits
Your skin is biologically enhanced to mimic the you with a melee attack, you can use your reaction
appearance of surfaces around you. to cause your body to discharge electricity. The
attacking creature must make a Dexterity saving
Benefit: You have advantage on Dexterity (Stealth)
checks made to hide. throw equal to 8 + your proficiency bonus + your
Constitution modifier. The creature takes lightning
damage equal to 1d4 + your Class level on a failed
Extra Animal Enhancement I save, or half as much damage on a successful one.
Once you use this feature, you cannot use it again
Your body has incorporated more animal
until you finish a short or long rest.
characteristics than normal.
Prerequisite: Constitution 18 or higher.
28 Chapter 2. Racial Talents
28
Chapter 1. Boon Talents

