Page 80 - Dragonix - Character Options, Talents III
P. 80
Hunter Champion
You can deal more damage when you critically hit a
favored enemy.
Prerequisite: Multiclassed Fighter level 3
(Champion archetype) / Ranger level 3.
Benefit: When you score a critical hit against a
favored enemy, you roll all of the attack's damage
dice three times, instead of just twice, and then
add them all together. In addition, when you make
a saving throw against a favored enemy's attack,
spell, or feature, your proficiency bonus is doubled
if you used a saving throw that you are proficient
in, or half your proficiency bonus if you are not.
Fighter / Rogue
Arterial Strike
Your slashing or piercing attacks can sever arteries
and cause bleeding.
Prerequisite: Multiclassed Fighter level 3
(Champion archetype) / Rogue level 3.
Benefit: When you successfully hit and damage
a creature with a Sneak Attack, you can choose to
cause its wound to bleed profusely. At the start
of each of your turns, the creature takes damage Unfettered Defense
equal to 1d6 + your fighter level. The creature can
You can anticipate attacks and make yourself
use a Healer's Kit to end the bleeding. Regaining
harder to hit if you are wearing no armor.
hit points through any type of magical healing also
Prerequisite: Multiclassed Fighter level 3 (Eldritch
ends the bleeding. Constructs and undead are
Knight archetype)/Rogue level 3.
immune to this effect.
Once you use this feature, you cannot use it again
Benefit: While you are wearing no armor, your
until you finish a short or long rest. AC equals 10 + your Dexterity modifier + your
Intelligence modifier.
Superior Strike
Your Sneak Attack can be more effective.
Prerequisite: Multiclassed Fighter level 3 (Battle
Master archetype) / Rogue level 3. Fighter / Sorcerer
Benefit: When you hit a creature with a Sneak
Attack, you can expend one superiority die and add
twice the die rolled to the attack's damage roll. Sorcerous Blood
You regain sorcery points when you use Second
Chapter 1. Class Talents 79

