Page 84 - Dragonix - Character Options, Talents III
P. 84
Ki-Fueled Arcana
You can fuel your eldrtich magic with mystical
energy.
Prerequisite: Multiclassed Monk level 3/Warlock
level 3.
Benefit: You can spend up to 5 ki points. As a
bonus action, you focus on your inner ki to regain
one spell slot. The ki points spent must equal your
current slot level, as seen in the Slot Level column
of the Warlock table. For example, if you are a
Monk 5/Warlock 5, you must spend 3 ki points to
regain a spell slot (of 3rd level).
Monk / Wizard
Fist of the Elements
You can transform your fists into elemental matter,
imbuing it with additional abilities.
Prerequisite: Multiclassed Monk level 3/Wizard
level 3 (Transmuter archetype)
Paladin / Ranger
Benefit: As a bonus action, you can expend
a spell slot (up to 5th level ) to give youself
enhanced abilities and features that last while you
concentrate, up to a number of rounds equal to the
Smite Favored Enemy
spell slot level expended:
Earth. Your fists transform into a granite-like Your Divine Smite feature is more effective against
composition. Your unarmed strikes deal twice favored enemies.
your unarmed strike normal damage, as seen in the Prerequisite: Multiclassed Paladin level 2/Ranger
Martial Arts column of the Monk Table. In addition, level 2.
your unarmed strikes count as adamantine
Benefit: When you use your Divine Smite feature
weapons.
when you hit a favored enemy, the extra damage is
Fire. Your fists transform into a lava-like
2d10 for a 1st-level spell slot, plus 1d10 for each
composition. Your unarmed strikes deal an
spell level higher than 1st, to a maximum of 5d10.
additional 1d8 fire damage. Your touch ignites
The damage increases by 1d10 if the target is an
flammable objects not being worn or carried, and
undead or a fiend.
your fists shed bright light in a 20-foot radius and
dim light in an additional 20 feet.
Ice. Your fists transform into an icy-hard
Abjure Favored Enemy
composition. Your unarmed strikes deal an
additional 1d6 cold damage. A creature that takes Your Abjure Enemy feature is more potent against
cold damage from your unarmed strike gains favored enemies.
disadvantage on its next attack roll. This effect Prerequisite: Multiclassed Paladin level 3 (Oath of
does not stack. Vengeance archetype)/Ranger level 3.
Chapter 1. Class Talents 83

