Page 32 - The Griffon's Saddlebag - Book One [Compressed] (1)
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Aurum and Argentum
Axe Beak
A A Tomahawk
B B
Avian Circlet
C C
D D
E E
F F
G G
H H
I I
J J Avian Circlet
K K Wondrous item, rare
This ornate silver tiara grants you power over certain flying
L L creatures. You can use an action to cast animal messenger or
speak with animals at will using the circlet. Any creature af-
M M
fected by these spells must be a beast and have a flying speed.
N N In addition, you can touch a willing beast with a flying
speed. For 1 minute, you can see through the creature’s eyes,
O O sharing any of its special visual senses for the duration. You
are blinded to your own surroundings while you share its vi-
P P Bag of Sundrops sion in this way. You can end this effect early using an action
to return to your normal senses. Once this property has been
Q Q used, it can’t be used again until this next dawn.
R R Axe Beak Tomahawk
S S opened. When a portal opens between two rifts and at least Weapon (handaxe), uncommon
one of the rifts is attached to a creature, the attached creature This magic handaxe is made from the remains of a slain axe
T T or creatures must succeed on a DC 17 Charisma saving throw beak. The first time you hit a creature that has a flying speed
or be immediately shunted through the portal to the other on each of your turns with this axe, that creature must make
U U rift’s location. Large and larger creatures automatically suc- a DC 13 Strength saving throw. Each time that a creature fails
ceed on this saving throw. this saving throw, that creature’s flying speed is reduced by
V V 15 feet for 1 minute.
Aurum and Argentum
W W
Weapon (Dagger), rare Bag of Sundrops
X X Wondrous item, uncommon
This gold and silver set of daggers seem ordinary when used
Y Y on their own, but become magical when used together. You This small, colorful bag is filled with 1d6 + 4 golden, mar-
gain a +1 bonus to attack and damage rolls made with these ble-like orbs called sundrops that glow softly when held. As
Z Z daggers while you hold one of them in each hand. When you an action, you can throw a sundrop at a point or object you
engage in two-weapon fighting using these daggers, you can can see within 30 feet. When you do, the orb explodes into a
add your ability modifier to the damage of the second attack. dazzling pillar of light that lasts until the start of your next
In addition, if you hit the same target with both daggers in turn. The pillar is a 5-foot-radius, 40-foot-high cylinder of
the same round, it takes an extra 1d4 piercing damage from bright light centered on the point where the sundrop shat-
the second attack and can’t use its reaction until the end of tered. The light is sunlight.
your turn. A dispel magic spell targeting the light ends the effect early.
32
THE GRIFFON'S SADDLEBAG

