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Chapter 2. Miscellaneous Creatures





            his section contains the talents for some of the   toward a creature and then hits it with a bite attack
        Tvarious animals, vermin, and other critters           on the same turn, that target must succeed on a DC
        found in Appendix A. Miscellaneous Creatures of        12 Strength saving throw or be knocked prone.
        the Monster Manual.  Not all will be covered as
        majority of the creatures listed there have CRs less
        than 1 and should have no talents.

                                                               Dire Wolf

                                                               The dire wolf (CR 1) can have 1 talent.
        Death Dog


        The death dog (CR varies) can have 1 talent.
                                                               Go for the Throat
                                                               Type: Trait.
        Coordinated Bite
                                                               If the dire wolf hits a prone target with its bite
        Type: Trait.                                           attack, it is treated as a critical hit.
        If the death dog successfully hits a target with its
        first bite attack, it gains advantage on its next bite
        attack made against the same target before the end  Howl (Recharge 6)
        of its turn.                                           Type: Action.

                                                               The dire wolf emits a blood-chilling howl.  Each
                                                               creature within 120 feet that can hear its howl
        Pounce                                                 must succeed on a DC 12 Wisdom saving throw
        Type: Trait.
                                                               or be frightened for one minute.   A frightened
        If the death dog moves at least 20 feet straight       creature can repeat the saving throw at the end
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