Page 6 - Dragonix - DM Options Monster Talents v1.01
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Aboleth                                                attacks: three with its tentacles and one with its


        The aboleth (CR 10) can have 4 talents.                tail.



        Extra Legendary Action                                 Innate Spellcaster (Psionics)
        Type: Trait.                                           Type: Action.

        The aboleth can take 1 additional legendary action     Talent Cost: 2 (Counts as 2 Talents).
        before the start of its next turn.  The aboleth can
                                                               The aboleth's innate spellcasting ability is
        retake this talent up to two additional times.  The
                                                               Intelligence (DC 16). It can innately cast the
        additional legendary action stacks.
                                                               following spells requiring no material components:
                                                               3/day (each): hypnotic pattern, phantasmal force
                                                               2/day (each): hallucinatory terrain, major image
        Improved Enslave                                       1/day: project image
        Type: Trait.

        The aboleth can target up to two creatures it can
                                                               Slime Orb
        see within 30 feet with its Enslave feature.
                                                               Type: Legendary Action.
                                                               Slime Orb. Ranged Spell Attack: +9 to hit, range
        Improved Multiattack                                   120ft., one target. Hit: 14 (4d6) acid damage and
        Type: Trait.                                           the target must make a DC 14 Strength saving

                                                               throw or be restrained until the end of the aboleth's
        When the aboleth uses Multiattack, it makes four
                                                               next turn.


                                                               Slime Sphere

                                                               Type: Legendary Action (Costs 2 Actions).

                                                               Slime Sphere. The aboleth conjures a ball of acidic
                                                               slime that explodes at a point it can see within 120
                                                               feet of it.  Each creature in a 20-foot-radius sphere
                                                               centered on that point must make a DC 14 Strength
                                                               saving throw. On a failed save, the target takes 14
                                                               (4d6) acid damage and is restrained, or half as
                                                               much damage and isn't restrained on a successful
                                                               one.  A restrained creature takes 10 (3d6) acid
                                                               damage at the start of each of the Aboleth's turns.
                                                                 A restrained creature can use an action to
                                                               perform a DC 14 Strength (Athletics) or Dexterity
                                                               (Acrobatics) check, ending the effect on itself on a
                                                               success.



                                                               Tail Bash
                                                               Type: Trait.

                                                               If the aboleth's tail attack roll against a target
                                                               succeeds by 5 or more, the target must make a DC
                                                               14 Constitution saving throw or be stunned until
                                                               the end of the aboleth's next turn.

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