Page 224 - SK Year 5 Mathematics DLP
P. 224

Tools/Materials        coins, markers            , game cards, papers, pens



                  Participants           2 players and 1 referee



                                      S & A GAME         SOLVE AND ARRANGE


                                    1            7
                  0.84 cm + 37 mm +   cm           m – 34 cm – 5.6 cm              1
                                    2            8                           70 × 3   km =      m
                  =       mm                    =       cm                         2

                                                   marker station
                   1
                 2   kg ÷ 8 =      g                                       1 000 × 17.8 =
                   5


                         3                                                 Divide 9.018 km by 9.
                 Multiply   kg by 15. Give
                         4
                 the answer in g.                                          Give the answer in m.


                 A piece of robe needs                                    Aida drinks 14.7 of
                   3
                 3   m of cloth. What         The mass of 1 teabag is     water in one week. In
                   4
                 is the length, in cm,        0.002 kg. The mass of       one day, she drinks
                                              100 teabags is       g.
                 for 6 pieces of robes?                                         m  of water.




              How to play

              1   Put all the questions cards face down.
              2   Toss the coin to decide the first player.
              3   The first player opens a question card and answer the question.

              4   Put a marker on any circles in the marker station if the answer is correct.
                  Only one marker is to be placed for each correct answer.
              5   Take turns. Repeat steps 3 and 4 until all the question cards are answered.
              6   The first player to place all the markers in these forms
                    ,    ,   or   , wins.



             216             5.1, 5.2,
                             5.3, 5.4 • Modify questions on the game cards to suit pupils’ ability.
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