Page 207 - Scratch Programming Playground
P. 207
Save Point
Click the green flag to test the code so far. after dropping
some fruit, press the r key and make sure that one health is
recovered. You’ll be able to see the red X turn blue. then click
the red stop sign and save your program.
Summary
In this chapter, you built a game that
X X has a start screen instead of just beginning the game
when the player clicks the green flag
X X uses gradients to draw backdrops and costumes
X X uses lists to track multiple values
X X tracks the position of the mouse with the mouse x and
mouse y blocks
X X uses costumes to make clones of one sprite look like differ-
ent kinds of fruit
X X returns to the start screen when the game ends instead of
just stopping the program
X X remembers the high score of the player
FruIt SlICer 181

