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Range: 120 feet When the wall appears, each creature within its
Components: V, S, M (a small block of granite) area must make a Dexterity saving throw. On a failed
Duration: Concentration, up to 10 minutes save, a creature takes 7d8 piercing damage, or half
as much damage on a successful save.
A nonmagical wall of solid stone springs into A creature can move through the wall, albeit
existence at a point you choose within range. The slowly and painfully. For every 1 foot a creature
wall is 6 inches thick and is composed of ten 10- foot- moves through the wall, it must spend 4 feet of
by- 10- foot panels. Each panel must be contiguous movement. Furthermore, the first time a creature
with at least one other panel. Alternatively, you can enters the wall on a turn or ends its turn there, the
create 10- foot- by- 20- foot panels that are only 3 creature must make a Dexterity saving throw. It
inches thick. takes 7d8 slashing damage on a failed save, or half as
If the wall cuts through a creature’s space when it much damage on a successful one.
appears, the creature is pushed to one side of the At Higher Levels. When you cast this spell using a
wall (your choice). If a creature would be spell slot of 7th level or higher, both types of damage
surrounded on all sides by the wall (or the wall and increase by 1d8 for each slot level above 6th.
another solid surface), that creature can make a
Dexterity saving throw. On a success, it can use its Warding Bond
reaction to move up to its speed so that it is no 2nd- level abjuration
longer enclosed by the wall.
The wall can have any shape you desire, though it Casting Time: 1 action
can’t occupy the same space as a creature or object. Range: Touch
The wall doesn’t need to be vertical or rest on any Components: V, S, M (a pair of platinum rings worth
firm foundation. It must, however, merge with and at least 50 gp each, which you and the target must
be solidly supported by existing stone. Thus, you can wear for the duration)
use this spell to bridge a chasm or create a ramp. Duration: 1 hour
If you create a span greater than 20 feet in length,
you must halve the size of each panel to create This spell wards a willing creature you touch and
creates a mystic connection between you and the
supports. You can crudely shape the wall to create target until the spell ends. While the target is within
crenellations, battlements, and so on. 60 feet of you, it gains a +1 bonus to AC and saving
The wall is an object made of stone that can be throws, and it has resistance to all damage. Also,
damaged and thus breached. Each panel has AC 15 each time it takes damage, you take the same
and 30 hit points per inch of thickness. Reducing a amount of damage.
panel to 0 hit points destroys it and might cause
connected panels to collapse at the GM’s discretion. The spell ends if you drop to 0 hit points or if you
and the target become separated by more than 60
If you maintain your concentration on this spell feet. It also ends if the spell is cast again on either of
for its whole duration, the wall becomes permanent the connected creatures. You can also dismiss the
and can’t be dispelled. Otherwise, the wall spell as an action.
disappears when the spell ends.
Water Breathing
Wall of Thorns
6th- level conjuration 3rd- level transmutation (ritual)
Casting Time: 1 action
Casting Time: 1 action Range: 30 feet
Range: 120 feet Components: V, S, M (a short reed or piece of straw)
Components: V, S, M (a handful of thorns)
Duration: Concentration, up to 10 minutes Duration: 24 hours
This spell grants up to ten willing creatures you can
You create a wall of tough, pliable, tangled brush see within range the ability to breathe underwater
bristling with needle- sharp thorns. The wall appears
within range on a solid surface and lasts for the until the spell ends. Affected creatures also retain
their normal mode of respiration.
duration. You choose to make the wall up to 60 feet
long, 10 feet high, and 5 feet thick or a circle that has Water Walk
a 20- foot diameter and is up to 20 feet high and 5 3rd- level transmutation (ritual)
feet thick. The wall blocks line of sight.
Casting Time: 1 action
Not for resale. Permission granted to print or photocopy this document for personal use only. System Reference Document 5.1 191

