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another	   creature’s	   turn.	   The	   tarrasque	   regains	   spent	     Troll	   
             legendary	   actions	   at	   the	   start	   of	   its	   turn.	   
                                                                   Large	   giant,	   chaotic	   evil	   
             Attack.	   The	   tarrasque	   makes	   one	   claw	   attack	   or	   tail	   
              attack.	                                             Armor	   Class	   15	   (natural	   armor)	   
             Move.	   The	   tarrasque	   moves	   up	   to	   half	   its	   speed.	     Hit	   Points	   84	   (8d10	   +	   40)	   
             Chomp	   (Costs	   2	   Actions).	   The	   tarrasque	   makes	   one	     Speed	   30	   ft.	   
              bite	   attack	   or	   uses	   its	   Swallow.	     	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
             	                                                     	    18	   (+4)	    13	   (+1)	    20	   (+5)	    7	   (−2)	     9	   (−1)	     7	   (−2)	   
             Treant	   
             Huge	   plant,	   chaotic	   good	                    Skills	   Perception	   +2	   
                                                                   Senses	   darkvision	   60	   ft.,	   passive	   Perception	   12	   
             Armor	   Class	   16	   (natural	   armor)	           Languages	   Giant	   
             Hit	   Points	   138	   (12d12	   +	   60)	   
                                                                   Challenge	   5	   (1,800	   XP)	   
             Speed	   30	   ft.	   
                                                                   	   	   
             	     STR	     DEX	     CON	     INT	     WIS	     CHA	     Keen	   Smell.	   The	   troll	   has	   advantage	   on	   Wisdom	   
             	    23	   (+6)	    8	   (−1)	    21	   (+5)	    12	   (+1)	    16	   (+3)	    12	   (+1)	     (Perception)	   checks	   that	   rely	   on	   smell.	   
                                                                   Regeneration.	   The	   troll	   regains	   10	   hit	   points	   at	   the	   
             Damage	   Resistances	   bludgeoning,	   piercing	   
                                                                   start	   of	   its	   turn.	   If	   the	   troll	   takes	   acid	   or	   fire	   damage,	   
             Damage	   Vulnerabilities	   fire	                    this	   trait	   doesn’t	   function	   at	   the	   start	   of	   the	   troll’s	   next	   
             Senses	   passive	   Perception	   13	                turn.	   The	   troll	   dies	   only	   if	   it	   starts	   its	   turn	   with	   0	   hit	   
             Languages	   Common,	   Druidic,	   Elvish,	   Sylvan	     points	   and	   doesn’t	   regenerate.	   
             Challenge	   9	   (5,000	   XP)	                      Actions	   
             	   	                                                 Multiattack.	   The	   troll	   makes	   three	   attacks:	   one	   with	   its	   
             False	   Appearance.	   While	   the	   treant	   remains	     bite	   and	   two	   with	   its	   claws.	   
             motionless,	   it	   is	   indistinguishable	   from	   a	   normal	   tree.	   
                                                                   Bite.	   Melee	   Weapon	   Attack:	   +7	   to	   hit,	   reach	   5	   ft.,	   one	   
             Siege	   Monster.	   The	   treant	   deals	   double	   damage	   to	     target.	   Hit:	   7	   (1d6	   +	   4)	   piercing	   damage.	   
             objects	   and	   structures.	   
                                                                   Claw.	   Melee	   Weapon	   Attack:	   +7	   to	   hit,	   reach	   5	   ft.,	   one	   
             Actions	                                              target.	   Hit:	   11	   (2d6	   +	   4)	   slashing	   damage.	   
                                                                   	   
             Multiattack.	   The	   treant	   makes	   two	   slam	   attacks.	   
             Slam.	   Melee	   Weapon	   Attack:	   +10	   to	   hit,	   reach	   5	   ft.,	   
             one	   target.	   Hit:	   16	   (3d6	   +	   6)	   bludgeoning	   damage.	     Monsters (U)
             Rock.	   Ranged	   Weapon	   Attack:	   +10	   to	   hit,	   range	   60/180	     	   
             ft.,	   one	   target.	   Hit:	   28	   (4d10	   +	   6)	   bludgeoning	   damage.	     Unicorn	   
             Animate	   Trees	   (1/Day).	   The	   treant	   magically	   animates	     Large	   celestial, lawful	   good	   
             one	   or	   two	   trees	   it	   can	   see	   within	   60	   feet	   of	   it.	   These	   
             trees	   have	   the	   same	   statistics	   as	   a	   treant,	   except	   they	     Armor	   Class	   12	   
             have	   Intelligence	   and	   Charisma	   scores	   of	   1,	   they	   can’t	     Hit	   Points	   67	   (9d10	   +	   18)	   
             speak,	   and	   they	   have	   only	   the	   Slam	   action	   option.	   An	     Speed	   50	   ft.	   
             animated	   tree	   acts	   as	   an	   ally	   of	   the	   treant.	   The	   tree	   
             remains	   animate	   for	   1	   day	   or	   until	   it	   dies;	   until	   the	     	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
             treant	   dies	   or	   is	   more	   than	   120	   feet	   from	   the	   tree;	   or	     	    18	   (+4)	    14	   (+2)	    15	   (+2)	    11	   (+0)	    17	   (+3)	    16	   (+3)	   
             until	   the	   treant	   takes	   a	   bonus	   action	   to	   turn	   it	   back	   into	   
             an	   inanimate	   tree.	   The	   tree	   then	   takes	   root	   if	   possible.	     Damage	   Immunities	   poison	   
             	                                                     Condition	   Immunities	   charmed,	   paralyzed,	   poisoned	   
                                                                   Senses	   darkvision	   60	   ft.,	   passive	   Perception	   13	   







             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       351	   
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