Page 346 - D&D 5e - SRD
P. 346

Fist.	   Melee	   Weapon	   Attack:	   +7	   to	   hit,	   reach	   5	   ft.,	   one	     Senses	   darkvision	   60	   ft.,	   passive	   Perception	   9	   
             target.	   Hit:	   11	   (2d6	   +	   4)	   bludgeoning	   damage.	     Languages	   understands	   Abyssal	   but	   can’t	   speak	   

             Reactions	                                            Challenge	   2	   (450	   XP)	   
                                                                   	   
             Shield.	   When	   a	   creature	   makes	   an	   attack	   against	   the	   
             wearer	   of	   the	   guardian’s	   amulet,	   the	   guardian	   grants	   a	     Charge.	   If	   the	   skeleton	   moves	   at	   least	   10	   feet	   straight	   
             +2	   bonus	   to	   the	   wearer’s	   AC	   if	   the	   guardian	   is	   within	   5	     toward	   a	   target	   and	   then	   hits	   it	   with	   a	   gore	   attack	   on	   
             feet	   of	   the	   wearer.	                         the	   same	   turn,	   the	   target	   takes	   an	   extra	   9	   (2d8)	   
             	                                                     piercing	   damage.	   If	   the	   target	   is	   a	   creature,	   it	   must	   
                                                                   succeed	   on	   a	   DC	   14	   Strength	   saving	   throw	   or	   be	   
             Skeletons                                             pushed	   up	   to	   10	   feet	   away	   and	   knocked	   prone.	   
             Skeleton	                                             Actions	   
             Medium	   undead,	   lawful	   evil	   
                                                                   Greataxe.	   Melee	   Weapon	   Attack:	   +6	   to	   hit,	   reach	   5	   ft.,	   
             Armor	   Class	   13	   (armor	   scraps)	            one	   target.	   Hit:	   17	   (2d12	   +	   4)	   slashing	   damage.	   
             Hit	   Points	   13	   (2d8	   +	   4)	               Gore.	   Melee	   Weapon	   Attack:	   +6	   to	   hit,	   reach	   5	   ft.,	   one	   
             Speed	   30	   ft.	                                   target.	   Hit:	   13	   (2d8	   +	   4)	   piercing	   damage.	   
                                                                   	   
             	     STR	     DEX	     CON	     INT	     WIS	     CHA	     Warhorse	   Skeleton	   
             	    10	   (+0)	    14	   (+2)	    15	   (+2)	    6	   (−2)	     8	   (−1)	     5	   (−3)	   
                                                                   Large	   undead,	   lawful	   evil	   
             Damage	   Vulnerabilities	   bludgeoning	             Armor	   Class	   13	   (barding	   scraps)	   
             Damage	   Immunities	   poison	                       Hit	   Points	   22	   (3d10	   +	   6)	   
             Condition	   Immunities	   exhaustion,	   poisoned	     Speed	   60	   ft.	   
             Senses	   darkvision	   60	   ft.,	   passive	   Perception	   9	   
             Languages	   understands	   all	   languages	   it	   knew	   in	   life	   but	     	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
              can’t	   speak	                                      	    18	   (+4)	    12	   (+1)	    15	   (+2)	    2	   (−4)	     8	   (−1)	     5	   (−3)	   
             Challenge	   1/4	   (50	   XP)	                       Damage	   Vulnerabilities	   bludgeoning	   
             Actions	                                              Damage	   Immunities	   poison	   
                                                                   Condition	   Immunities	   exhaustion,	   poisoned	   
             Shortsword.	   Melee	   Weapon	   Attack:	   +4	   to	   hit,	   reach	   5	   
             ft.,	   one	   target.	   Hit:	   5	   (1d6	   +	   2)	   piercing	   damage.	     Senses	   darkvision	   60	   ft.,	   passive	   Perception	   9	   
             Shortbow.	   Ranged	   Weapon	   Attack:	   +4	   to	   hit,	   range	     Languages	   —	   
             80/320	   ft.,	   one	   target.	   Hit:	   5	   (1d6	   +	   2)	   piercing	   damage.	     Challenge	   1/2	   (100	   XP)	   
             	                                                     Actions	   
             Minotaur	   Skeleton	   
                                                                   Hooves.	   Melee	   Weapon	   Attack:	   +6	   to	   hit,	   reach	   5	   ft.,	   
             Large	   undead,	   lawful	   evil	   
                                                                   one	   target.	   Hit:	   11	   (2d6	   +	   4)	   bludgeoning	   damage.	   
             Armor	   Class	   12	   (natural	   armor)	           	   
             Hit	   Points	   67	   (9d10	   +	   18)	             Specter	   
             Speed	   40	   ft.	                                   Medium	   undead,	   chaotic	   evil	   

             	     STR	     DEX	     CON	     INT	     WIS	     CHA	     Armor	   Class	   12	   
             	    18	   (+4)	    11	   (+0)	    15	   (+2)	    6	   (−2)	     8	   (−1)	     5	   (−3)	     Hit	   Points	   22	   (5d8)	   
                                                                   Speed	   0	   ft.,	   fly	   50	   ft.	   (hover)	   
             Damage	   Vulnerabilities	   bludgeoning	   
             Damage	   Immunities	   poison	                       	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
             Condition	   Immunities	   exhaustion,	   poisoned	     	    1	   (−5)	    14	   (+2)	    11	   (+0)	    10	   (+0)	    10	   (+0)	    11	   (+0)	   







             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       346	   
   341   342   343   344   345   346   347   348   349   350   351