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Halfling Nimbleness. You can move through the Dragonborn
space of any creature that is of a size larger than
yours. Dragonborn Traits
Languages. You can speak, read, and write
Common and Halfling. The Halfling language isn’t Your draconic heritage manifests in a variety of
secret, but halflings are loath to share it with others. traits you share with other dragonborn.
They write very little, so they don’t have a rich body Ability Score Increase. Your Strength score
of literature. Their oral tradition, however, is very increases by 2, and your Charisma score increases
strong. Almost all halflings speak Common to by 1.
converse with the people in whose lands they dwell Age. Young dragonborn grow quickly. They walk
or through which they are traveling. hours after hatching, attain the size and
development of a 10- year- old human child by the
Lightfoot age of 3, and reach adulthood by 15. They live to be
As a lightfoot halfling, you can easily hide from around 80.
notice, even using other people as cover. You’re Alignment. Dragonborn tend to extremes, making
inclined to be affable and get along well with others. a conscious choice for one side or the other in the
Lightfoots are more prone to wanderlust than cosmic war between good and evil. Most dragonborn
other halflings, and often dwell alongside other races are good, but those who side with evil can be terrible
or take up a nomadic life. villains.
Ability Score Increase. Your Charisma score Size. Dragonborn are taller and heavier than
increases by 1. humans, standing well over 6 feet tall and averaging
Naturally Stealthy. You can attempt to hide even almost 250 pounds. Your size is Medium.
when you are obscured only by a creature that is at Speed. Your base walking speed is 30 feet.
least one size larger than you. Draconic Ancestry
Dragon Damage Type Breath Weapon
Human Black Acid 5 by 30 ft. line (Dex. save)
5 by 30 ft. line (Dex. save)
Lightning
Blue
Human Traits Brass Fire 5 by 30 ft. line (Dex. save)
Lightning
5 by 30 ft. line (Dex. save)
Bronze
It’s hard to make generalizations about humans, but Copper Acid 5 by 30 ft. line (Dex. save)
your human character has these traits. Gold Fire 15 ft. cone (Dex. save)
Ability Score Increase. Your ability scores each Green Poison 15 ft. cone (Con. save)
15 ft. cone (Dex. save)
Fire
Red
increase by 1. Silver Cold 15 ft. cone (Con. save)
Age. Humans reach adulthood in their late teens White Cold 15 ft. cone (Con. save)
and live less than a century.
Alignment. Humans tend toward no particular Draconic Ancestry. You have draconic ancestry.
alignment. The best and the worst are found among Choose one type of dragon from the Draconic
them. Ancestry table. Your breath weapon and damage
Size. Humans vary widely in height and build, resistance are determined by the dragon type, as
from barely 5 feet to well over 6 feet tall. Regardless shown in the table.
of your position in that range, your size is Medium. Breath Weapon. You can use your action to
Speed. Your base walking speed is 30 feet. exhale destructive energy. Your draconic ancestry
Languages. You can speak, read, and write determines the size, shape, and damage type of the
Common and one extra language of your choice. exhalation.
Humans typically learn the languages of other When you use your breath weapon, each creature
peoples they deal with, including obscure dialects. in the area of the exhalation must make a saving
They are fond of sprinkling their speech with words throw, the type of which is determined by your
borrowed from other tongues: Orc curses, Elvish draconic ancestry. The DC for this saving throw
musical expressions, Dwarvish military phrases, and equals 8 + your Constitution modifier + your
so on. proficiency bonus. A creature takes 2d6 damage on a
failed save, and half as much damage on a successful
Not for resale. Permission granted to print or photocopy this document for personal use only. System Reference Document 5.1 5

